
Take on the Grimheart Gang as you shoot, dodge, cloak and explode your way across TombStar in this Space Western rogue-like shooter. Grab your guns, buckle your spurs and take back the planet – for justice, for revenge and for the galaxy.


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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés | |||
| Alemán | |||
| Francés | |||
| Simplified Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The permanent progression that is associated with action roguelikes is really bad here, in fact it's probably the worst I've seen in any game in this genre. Pros: - Cool art style - Competent top down gunplay Cons: - Only 3 permanent upgrades possible at one time all of which are very underwhelming - The currency by which permanent upgrades are purchased is drip fed and they are very expensive to buy - Most of the weapons including higher rarity ones perform very poorly - Only 3 player characters to choose from and 2 of them are subpar - Starting weapons are very poor - Difficulty is overtuned - Ammo economy is non-existent
The game itself is pretty good. It's fun, has decent replayability etc. I'd recommend it, except for 2 things, one of which is a deal breaker. 1) Often it doesn't start. It'll go to a grey screen, but not get further. Sometimes a reboot sorts it, sometimes it doesn't. Often if you get it start the first time, it won't start a second time without a reboot. Drivers are all up to date, so not sure what the deal with that is. Seems lots of other people are experiencing the same based on the forum discussions. I could just about put up with this though, I guess. 2) This is the deal breaker. My game got stuck in a state where it was using a "save game" with only a single life, with no way to start a new game. You could choose a different area, different load-out, even a different character, but it would always drop the lives to 1 as soon as you start. Whilst it's not a particularly hard gam
So I've played this game for 10 hours at this point and I think it's really awesome ! It's definitely a hard/slow-to-progress game but it really feels satisfying as well. There's lots of stuff to unlock and 3 pretty different characters to play with (eventually). I play them in rotations and it feels fun and refreshing like that. As with every rogue game, it takes a while to start unlocking permanent upgrades and get things going but you do get some cool rewards on a pretty regular basis on the way ! I haven't played any of the games other people have been comparing this game to so I'm pretty happy with what I'm getting here. Only thing I would like to see different so far is the dodge cooldown. I think it might be a little too much to have a cooldown since you can't really avoid getting hit if multiple enemies attack you from different fronts at the same time. Otherwise, really cool g
Quick Score: 4/5 Notes: It is very much a gungeon clone, however I had a decent amount of fun progressing through and eventually finishing the game. It is relatively light on content, only really having 4 bosses total, but what it does have is fairly polished. Wouldn't be my first pick as far as these types of games go, but if you've played all the others or are able to catch this on sale, its worth checking out. In just under 9 hours i pretty much 100% the game, or at least did the hardest possible achievement the game has anyways. So I wouldn't expect to get more than about 10 hours of gameplay out of this.
Honestly, it's not a bad game. The problem is that there are better games that are priced similarly or just a bit higher and offer a lot more. The gameplay here is mostly fine. Your dodge roll (i-frame) has a brief cool down. This restriction feels very limiting, as when two enemies rush the player you have no choice but to hide behind a rock or some other object before you can engage. The progression system works on a level basis. Every time you die, you level up. Leveling up is how new items get unlocked and you have a chance to see them in your attempts going forward. There is also a badge system, and the currency to upgrade each badge is just padding for people chasing something to do. I finished the game at level 30 something with only a few of the badges unlocked, they aren't needed. My biggest gripe is that after you finish the game, there isn't anything to do. My play time is
This game is really fun. It feels like a smoother gungeon really. I enjoy the incremental progression and feel that the bad reviews for this game are boiled down to 'too hard' or 'doesn't have my specific quality of life needs' and that's very disingenuous to the title and the small dev team that came up with it. Additionally, I think anyone tanking a review for the fact that a single dev on a team of many is unliked, is at best disrespectful, and at worst using steam as an army for their squabbles. This game seems to have a lot of passion in it. I feel the small adaptations to make this game unique, while also keeping tropes from the genre, make an enjoyable title that anyone could spend 10$ on and not be remiss. It's a solid title. I enjoy it thoroughly, and so did my community that watched me play it.
Discusiones estructuradas, desarrolladores verificados y experiencia de jugadores sin el ruido del chat


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