
Holo and Shiro are twin sisters who travel the world since childhood in search of adventure. Once they were attacked by the evil witch Satella and took Shiro to her gloomy cave. Now Holo has to find his sister. Help Holo find her sister. Overcome a dense forest, an ancient temple, dangerous dungeons and destroy enemies in this pixelated adventure platformer!
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Ruso | |||
| Inglés |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Shiro is a game that is absolutely worth $5. Wait, don't buy it yet: You don't understand. I mean it is absolutely worth exactly $5. You have not found a hidden gem of a game for cheap. You have found a really, really, really, really, really, really, really rough diamond. Every other moment in Shiro made me say "I will never play this again nor recommend it to anyone", but every OTHER moment between those made me say "Actually this is pretty good." The game opens with a cheesy schmup minigame, but it was the right difficulty curve and it served as a nice introduction. In the first zone of the game I had fun experimenting with the mechanics, which aren't quite polished to a shine, but work well enough for what the game wants you to do. I had a real-time train of thought that went something like this, "I enjoy this platforming puzzles but this quaint forest all looks way too similar, non
You jump, you attac, but most importantly, you die. Shiro is a short and charming precision platformer. But, with a couple of challenging sections that require pinpoint precision jumps and perfect timing, you can bet your sweet bippy you'll die, a lot. There is something here akin to a story...If it was written by a middle schooler 5 minutes before class because he forgot to do his homework and instead binged Ixion Saga DT (very nice, I recommend!). Everything starts and concludes abruptly. I will now explain the entire plot in three short sentences - Two sisters are going to a giant bell to pray. On the way, they come across a mysterious flying woman. She kidnaps Shiro, and her oneesan now has to save her. Fin. Honestly, the story is a mere afterthought, a backdrop, if you will. There is nothing of interest to pick apart here, no lore to sink your teeth into and no world-building.
I highly recommend it to fans of platformers with a beautiful, fascinating world and interesting gameplay. 10/10
Shiro is an interesting platformer with a nice picture. The game has interesting mechanics, mini-games and beautiful pixel art. The pace of the game is dynamic, immersing you in the exploration of a dense forest, an ancient temple and dangerous dungeons.
Shiro is a short, but frustration fueling platformer. After your sister got kidnaped you set out on a short adventure to rescue her. You travel trough a pretty world in a nice pixel style while being accompanied by a decent soundtrack. The thing about the game is that it doesn't really progress. The visual changes but the levels not so much. It is mostly just simple jumping with way to many checkpoints with every few levels a part that is way to hard with way to little checkpoints. The game is not bad because it is hard, it just isn't that good because it stays the same. It feels a bit repetitious and boring after a while. Visually the game is great, gameplay wise it needed a bit more.
amazing pixel art but i'm bored quickly

Save all the birds

Save Sister

Get out of the red mine

Get out of the mushroom forest

Free the fairy

Leave the temple
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