
Outrage is a short cyberpunk dungeon crawler. You manage a team of vigilantes and must undertake various missions in the city to strengthen your team and your cause in order to bring a powerful enemy to justice.
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
For a $5 RPG maker game, you get what you'd expect. The gameplay tends to become repetative after a while, and the most effective strategy is just shooting everyone, and with bullet's being dirt cheap and most guns having a shoot all skill it quickly shows itself as the overpowered method. The campain lasts about 2 hours, with the replay value as sketchy. Having said that, there is a certain satisfation of shooting up the enemy. The story is mediocre, with none of the character's having any kind of backstory and the best motive being "Clean up the city of crime". If you do decide you want the game, buy it while it's on sale.
I'm outraged that I had to play this trash.
This is a followup to City of Chains, but not as competent or interesting. Annoyingly, I spent several minutes in the hub/hideout area not finding a way to advance. (It's a computer terminal on the back wall.) Once in the dungeon areas, movement is nothing more than chosing a direction. Most rooms are empty and there's no way to tell which direction will have something interesting. So you mostly wander around until you feel like taking on the final encounter. It's possible that more playing time will reveal more interesting decisions. But the core game just isn't interesting enough to find out.
It's a good low-budget RPG Maker game. A first playthrough will probably take two hours, though there are alternate ways of completing the game so it has some replay value.
Like Final Fantasy, poorly executed. Outrage seems more like an unfinished games with all the missing parts being replaced by bad ideas. The only problem is that 70% of the game has been replaced with bad ideas. Introduction Outrage is a game about a group of vigilantes, yes it's that cliche, trying to stop evil.. or something related; the story isn't very fleshed out. It plays like the aformentioned final fantasy, just stipped of all the good parts. From your "home base" you do missions where you go through a series of rooms, just boxes, either doing nothing, getting new items or fighting repetitive enemies. Combat The combat system is pretty much the same as any game in this genre, you select a character in your team select what they're going to do and press "execute" Not only is it never explained what any of the different aspects in this menu mean, i also have no idea who
NOT the typical RPG Maker, grind fest for endless enemy spawns and levels. Selective two from six available characters to start with, some calculative thoughts to the limited amount of enemies and collectable loot. Meticulous care to run 3 separate playthroughs for all achievements, picking the alignment, missions and bonds to pickup as well as difficulty for the each run. Slightly tougher when playing Tough difficulty, having the full squad helps. Decent.
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