
Death Ray Manta is an arcade game where you shoot lasers to kill bad guys, flash lights at yourself and move to the next screen to do it all over again. Sorry, no T-Rex.


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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
A lovely little twin stick shooter that will make your eyes very happy! Frantic, colourful, cheap and most importantly, FUN! Does not take itself too seriously but there is a seriously solid game under the neon and terribly nice compliments the game flashes at you. Quite possibly the politest game I've played and I've played High Tea simulator 2007! The levels are bite sized but don't let that put you off. This is designed to be taken in small bites. Small small psychoreactive bites! Don't let the play time fool you. I've played the previous versions of this and played it through beta. This version has just made a very shiny thing a lot more shiny!
its too hard you'll never get good at it and when you are just about to give up YOU GET A LITTLE BIT BETTTER AND KEEP GOING its making me so mad
A way too colourful shooter game to the point I had no idea what was going on at any time. It also has no settings of any kind. The price got increased in January 2023 from 1,59€ to 4,99€ for no apparent reason other that it can seem you are getting a better deal when they discount it 75% off. You don't. Works fine on Linux with Proton (Proton 4.2-1).
The game has so much visual clutter that it's just going to give you a aneurysm if you try to get a proper high score trying to decipher what will kill you and what won't at a fast enough rate. They should have added more T-Rexes and less flashing lights.
A quick-n-trippy little dual-stick shooter in the vein of Robotron, Llamatron and probably a horde of other games that end with "-tron", Death Ray Manta is carefully designed and balanced with all the skill and care you'd expect from a developer that's dedicated a frankly worrying percentage of their life to games about sea-life shooting things up with lasers. Death is almost as fast as restarting. The graphics are loud and neon, but in a way where you never lose track of what and where everything is. Score-increasing gems vanish quickly, and are always placed as to encourage reckless manoeuvres. Everything is built to encourage fast play and a just-one-more-go attitude. And of course, there are humorous little touches - enemies exploding into words of encouragement, the gloriously synthy soundtrack - that keep things light-hearted even as you get to grips with things. It's a reflex-he
Very cool little game! It has a great vibe, although it wasn't very well communicated, from the start. Death Ray Manta is a very hippie shoot 'em up game. There are no leaderboards and no achievements, meaning you can only compete with yourself! There's also a score cap, which may or may not be your own objective during your time. The game has 32 levels, each with a special collectible that adds a point to your score. The levels get progressively harder and more complex, introducing several subtly different enemies to keep things interesting. I found it really tough! Even thought each levels lasts only for a few seconds, I took 6+ hours to beat it! Everything dies in one hit, but so do you. You can also shoot the enemies' bullets, destroying them. The game is fair, for the most part. I will agree that it can be really frustrating, though! Especially near the end, where I was tryin
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