
Enter the wondrous world of Wuppo! Fight numerous enemies, collect countless items, and solve immersive puzzles, all while exploring the detailed history of the world in your quest to find a new home.




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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Ruso | |||
| Inglés | |||
| Alemán | |||
| Polaco | |||
| Portuguese (Brazil) | |||
| Simplified Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
If I feel sad, I sometimes play Wuppo. And I feel better. Listen developers, you don't know me, but thank you.
"You know a game's good when it's been almost a year since it's been released and it still has a 100% review rating." That was pretty much what I said to myself when I just randomly found this game on my discovery queue. It just caught my interest and I thought it'd be a fun explorative endeavor to try this game out. But oh boy howdy, I totally didn't expect what was coming next. To sum it up, I guess I found out why the game has a 100% rating. Everything in this game is just so captivating and weird, it makes you want to explore more and more and learn all about it. The world of Wuppo is colorful and happy, perfectly crafted to keep a smile in your face for the entire duration of the ride. It reminds me of the times I first played videogames, seeing big worlds and exploring everything they had to offer with a deep child-like interest. I didn't think that any games of this generation w
It's difficult to describe Wuppo. Essentially you're a white fluff ball trying to save the world with a Gumgumgun. It is a unique and entertaining 2D RPG. Positive: - Quirky but great art style and music. - Love the small details, like how certain words shake or are bold when an NPC speaks (for emphasis or emotion) or that you can't cut the line at the amusement park. - This game does not hold you by the hand. There are no arrows telling you were to go. No quest log. No map. You have to figure things out by yourself. Talk to NPCs, read what they say. - So many side-quests and little interactions. This game really rewards you for exploring. - Filmstrips will give you more background information about their world. If you're not interested, you don't have to watch them. - Bosses can be challenging. You really need to learn their patterns. - Every death is fair. You need to dodge those proj
Wuppo is a fun metroidvania about finding a place to live. It has great art style, amazing music, fun worldbuilding and writing. But that's not why I'm recommending it. I'm doing that because this game triggered some kind of mystical revelation within me. Let me try to explain why. The game's setting, characters, music, and the combination thereof create this very strong feeling of being in a living, breathing world. Getting lost in Popo City, waiting at the train station, lazing about in the Wumhouse. This is not a game board that exists for you to play in, it's a world that you just happen to be a part of. And this is a world that welcomes you, that loves you - even if you disagree sometimes. It's a very optimistic game. There are conflicts, there is danger, but in the end the game whispers "it will all be okay" into your ear - and you believe it. Everything else, the gameplay, the
There are a vast array of approaches taken to platformer design, but in general you pretty much know what you’re getting. With few exceptions you run, you jump, you collect powerups, you deal with enemies and traps, and you head for your goal. What exceptions there are can be eye-opening, and Wuppo is a prime example of just such a curveball. Presented as a platformer, edging dangerously close to a metroidvania, this charming little adventure is really just a day in the life of a simple little creature in their strange, fantastic world. And it just happens to be a day that could change everything forever. You are a wum, a tiny, spherical creature on four stubby legs. You reside in the Wumhouse, a grand edifice in which you spend your days eating ice cream and watching TV. Unfortunately you’re a bit too slovenly about it for the management, which has you booted out into the wilderness to
I loved this one from the get-go! An open-world adventure game, with a cute setting that feels like a mixture of Oz and Flatland, though without the latter's pedagogical tone. The world is wacky but internally consistent, and it gives the game a great deal of its charm. Not to say that conflict resolution isn't fun. Using the twin-stick shooting mechanics (unexpected in a game that looks like this) to hose mutant food and other hostiles down with brightly colored gumballs is always a fine time. And just so you overly self-conscious "it looks like a kid's game!" people know: the boss battles can get legitimately tough, like the rock monster and the last . . . thing. I suggest disabling V-Sync; I felt all-thumbs with it on, while with it off, my old-school gaming skills were able to function to their fullest for the stiffer challenges. I beat the game on hard, and if you know your way ar
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