
Financed by the banker, the professor builds an evil machine that causes the meteor's energy to spin out of control, destroying the city and mutating its plants and animals. Citizens are evacuated, but rescuers fail to find and evacuate two children. In Questerium: Sinister Trinity HD, you play the investigator hired to work the case, and it's up to you to destroy the evil machine, rescue the abandoned children, save the city and arrest the professor!
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Ruso | |||
| Inglés | |||
| Alemán | |||
| Francés | |||
| Español | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This game is surprisingly good, it does have a few flaws but this doesn't make it a bad game. The story about three men who used to be childhood friends, the grew up and each one practiced a different profession. A banker, professor, and a mayor. One day a meteor falls not too far from the city, and this sparked Professor Gustav interest as he learns that the meteorite is emanating some sort of unknown energy. He started his experiments without the mayor’s permission but he was supported by his friend, the banker. Because of his experiments, the city's plants and animals were mutated and the citizens were forced to evacuate the city, except for two kids you were assigned to rescue. https://steamcommunity.com/sharedfiles/filedetails/?id=1545283241 The story is mediocre but the puzzles and artwork made this game fun to play. I can't prise the artwork enough, everything was well drawn and
Questerium is an interesting HOG in that it combines live action characters with your standard hand-drawn backgrounds and hidden object gameplay, but does so with a certain amount of camp and gusto that I found quite enjoyable. Live acting is not entirely unheard of when it comes to the genre, but it's rarely pulled of as well as it is here, usually because the games try to take themselves entirely too seriously. While the actors aren't the most "seasoned," you can tell they're having a lot of fun with it, and it's a bit nostalgic to watch, often reminding me of the older FMV PC games. Something crazy is going on in Fortuneville; natural disasters, strange vegetation and a crazy scientist running to and fro with two young children caught in the middle. Finding out just what the heck is going on and rescuing the kids leads you through the game. It's a little random and weird, but a welco
Questerium: Sinister Trinity HD is a well-made hidden object game that I'd put up near my top recommendations in this genre. While the formula is familiar -- a mystery unfolds and is solved through a combination of cut scenes, hidden object hunts, solving mini-game puzzles, and finding necessary objects to progress through the story -- the execution is good and the game is fun. The use of live actors in the animated setting was an interesting choice that certainly sets this game apart. It's a little jarring at first, but it blends a little better once you get used to it. The acting's pretty over-the-top campy, and it made me laugh more often than not, like a cheesy B-movie performance. I'm not sure if that's quite the result that was intended, but it amused me and it worked with the game. I really like the addition of findable money in the scenes, and that you can use the money to upgr
In a nutshell: For every one thing this game does right, it messes up in another area. Recommended for the more challenging HOGs, difficult puzzles, unique collectibles, and goofy FMV acting if you like that kind of thing. Not recommended for the blah story, slow-as-hell pacing, far too much backtracking, and the many bugs that require fussing around and even deleting files just to get past unresponsive puzzles or locations. If you're the impatient type or don't like overly brain-taxing games, this may not be the best HOPA choice for you. *pulls hair and screams silently* Alright then, here we go. Story + FMV + VOs I found the story in Questerium unimpressive and boring. A meteor falls near a city, and when they start researching it they discover it has some kind of superpowers. Some people start a project to harness that power, but something goes wrong and the city has to be evacuate
Painfully average game with some major flaws. The adventuring consists of searching for missing objects or tools. Exactly one specific item can be used in every situation; you can't break a chain using an axe you already have, you have to find a katana. You can't break glass using a pickaxe, you have to get a stone. Why? Item locations are completely random. Often you have to solve a complex puzzle and get a key to open a safe just to find a simple knife inside (or something like that). The game contains an insane amount of backtracking. You are constantly running back and forth around the map; a convenient map helps a lot here. However, the map hints and the whole hint system didn't work during the bonus chapter and then the backtracking got really painful. There are some live-action cutscenes that reminded me of the "interactive movie" era of the 90's, however the actors are so incred
questerium: sinister trinity is one of the few hidden object games using fmv, which is the only reason I wanted to play it, as I'm not a fan of the genre otherwise. I'd be royally screwed if every hog used real 'actors', though I doubt many would be this much fun. in this one an evil scientist does something evil that destroys a whole town and makes it look like audrey 2 took charge. you, a regular detective, are tasked with rescuing two kids, because apparently everything and everybody else is fine as it is. as soon as you find them right at the beginning, some random lightning guy appears and makes a rope made of blankets explode(!). that's when I knew I was in for an especially cheesy ride, which is my preference. you carry a diary with a story recap, documents and such, and the eye icon shows exits from the current screen. if you can't leave where you entered, the arrow in the bott
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