Karate Master 2 Knock Down Blow is a fighting game that mixes elements of RPG, simulation and arcade, in an explosive combination to relieve the Beat'em up genre!
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés | |||
| Español | |||
| Italiano | |||
| Japanese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I am really digging this game. It kinda has an SNK fighting game feel to it, but there is a skill progression that really adds depth and playthrough time to the game. As you progress further in your stats, you unlock new training minigames that really help keep them from feeling stale. As for the controls, they're pretty tight for being an indie title. However, the game assumes you have an Xbox 360 controller, as the on-screen button prompts are of the A+B+X+Y variety, makes it confusing if you're using a keyboard. Personally, I'm using a USB-connected SNES controller and it works beautifully with this game. The graphics really capture the feel of the transitional period between the 16-bit and 32-bit console eras (think NEO-GEO), and they are of much higher quality than your average indie fare. The sound effects and music really make this game shine, once again perfectly capturing th
Old school Karate action done right in the 2D world drawing on influences of some of the most challenging competition games ever made from Karate Champ to Street Fighter. No crazy complex combos, the simple controls allow for strategic planning of your moves precisely when used in this competitive fighter. Many games people buy because their cheap then never play one hour of them, this game is to awesome to not play. This game does the hardest thing in gaming, taking a simple concept and making it fun to play with working controls. The competition style of the game uses a variety of moves that force the player NOT to just mash the buttons but plan each move to become a black belt master of their own. The game is riddled with spelling errors and sentences that make no sense, but all that anyone needs to understand is "Karate is life!!!!" At first many will think the strange phrasing of se
I had absolutely no expectations for this game but I'm having a lot of fun with it at the moment! It's an amusing Fighting/RPG hybrid with charming retro graphics so if that sounds like your kind of game then do pick it up! Pros: + Nice graphics + Good combat system + Good impact on the blows, landing an axe kick which cracks the opponent's skull is very satisfying + Some opponents have different fighting-styles which makes the game a bit more varied. Cons: - Very grindy, may get repetitive - Lack of tutorial and very shallow explanation on how to perform certain moves - Some spelling mistakes here and there Final rating: 8/10.
Introduction Karate Master 2 Knock Down Blow is fighting/arcade game. It gives everyone nostalgia with the great retro feel. The gameplay is very fun, from the fighting to the minigames. Some opponents have different fighting styles and this makes the game a lot more varied, but the grindy nature of this game is a huge turn-off for me. The cheesy 90s take on this game makes it very funny and interesting to play and with mash of game genres, Karate Master 2 Knock Down Blow is tons of fun. The only real issues anyone will have with game is the fact that it’s grindy at times and the repetitive music. Pros Retro style Comedy Cool fighting mechanics Good price Free mode to practice Fun minigames Cons Repetitive at times Bad keyboard support Repetitive music Conclusion Karate Master 2 Knock Down Blow is a retro fighting/rpg/karate/arcade game tha
In Karate Master 2 Knock Down Blow you take up the quest of a visionary man (Player 1) on his quest to open up his own karate school. The reason why Player 1 wants to open up a karate school is so that he can pass down his style of karate (which is identical to the style used by every other karateka in the game). Being that his city only has 10 karate dojos (other than the one he wants to buy and open) and 4 dedicated karate tournaments, there is obviously a vast untapped market for Player 1's tutelage. There are two main ways to fufill Player 1's dream: putting boxes on a truck with a forklift and getting famous enough to participate in the advanced karate tournaments that actually have monetary prizes and don't cost money to do. In practice, even if you opt for the second way of raising the necessary funds, you will have to do the forklift minigame every few attempts at the tournamen
I must say I love this game. So retro, yet so good. Great graphics with superb animation, fun minigames. Can be kind of a grind, but a decent challenge. One thing I would like to see is more knockdown animations, appropriate to where the hit connects. For some people, the lack of MP might turn them out, but it doesn't prevent this from being a great game.
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