On Everlast: Undying Tale’s magical world of Sarkis, the undead have risen. Gather, explore, skill, and craft in this MMO-Lite action RPG adventure. Only by bridging the gap between the living and the dead can you break Death’s curse.




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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Ruso | |||
| Inglés | |||
| Alemán | |||
| Francés | |||
| Spanish (LatAm) | |||
| Portuguese (Brazil) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
So, I know it says my playtime is less than an hour. For the game itself, yes, though I played the demo. But my review isn't about the game, it's about the dev team behind it. There's a few things you should know about them. They originally planned this to be a fully fledged MMO, and had a Kickstarter to fund it. Well, the Kickstarter failed, but that did NOT stop them. After realising the the infrastructure of an MMO was likely out of their scope, the decided to completely redo the game as a STAND ALONE single player experience, where players could if they so choose, host their own dedicated servers! That along accomplishes a few things. The first - is it puts the power in the players' hands. Second - the longevity of this game is no longer tied to the success of the studio. If they eventually close down, the game remains available. With any standard MMO, if the studio closes - goodby
Runescape and new world put together but you can host ur own server or play singleplayer
TL;DR - Should you buy it? For $20-$25 this game will give you plenty of entertainment if you enjoy setting your own goals with a side of quests and a decent and rewarding grind. In the 16 hours I've played, I've barely scratched the surface of the world and I'm genuinely excited to keep going. For the first time in a while, I'm excited and hopeful to see this game not only succeed, but thrive. I have played many games through Steam and have never written a review. This game has got somethin' special about it. Someone else once said it's like New World and Runescape had a child and I would agree with that. - Native apps for most operating systems (so many devs miss this) - This game strikes a good balance between grindy yet rewarding. - Full controller support is sweet! - Work up the skills you want to use, no archetype at creation. - Crafting seems to give you the best gear and every
Game has a curse mechanic that literally kills you for doing things in game...want to craft a bow? build curse up over time and once its 100% you start taking damage. Who ever thought this was a good idea just costed the company 2 refunds.
you get debuffed for crafting and die after your curse gets max, not a great mechanic for this type of game
Almost 6 hours in after day 1 with the game. Been a real fun experience playing on a private server with a buddy so far. Only wanted to leave a review because of all the negative reviews targeting the curse system. Getting rid of the curse that builds up over time is SUCH a NON-issue i can't understand why everyone is crying about it. Literally kill a couple of chickens (or anything really), eat the Ichor that drops, and boom your curse goes away. Don't let the curse hate stop you from buying and enjoying.
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Discusiones estructuradas, desarrolladores verificados y experiencia de jugadores sin el ruido del chat


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