Monster hunting, leveling, dungeon raiding, party play, PvP and more! In Hunter's Arena, you can expereince all the content you've enjoyed in MMORPGs within a 30 minute match. Choose one of over 10 characters and survive other players, 20 bosses and 10,000 monsters.




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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Ruso | |||
| Inglés | |||
| Alemán | |||
| Francés | |||
| Español | |||
| Spanish (LatAm) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Let me start by saying that, for what it is, the game is great. How ever, it has A LOT of jank that needs to be worked out. Pros: *Fantasy combat Battle Royale, that isn't just fantasy-guns like Realm Royale. This is actual melee combat with skills. *The combat is amazing - at first glance. *The game looks pretty. *Using a non-traditional BR system, such as closing on specific areas, rather than whole chuncks of the map, to keep the genre feeling fresh. *It's pretty. *Class based gameplay, but this is currently more negative than positive. *MOBA style leveling and planning system (note that there is no "gear" builds, there are simply items that are explicitly better, so I wont call gear-farming a positive or negative, and simply include it here.) Cons: *Class based gameplay, with an extremely limited number of characters. *Classes are horribly imbalanced. *The Combat system has l
A bit of a hot take. I'd say I gave this game more than a fair shake. I slogged through it as courtesy to a friend who gifted it to me. I was lured in by the idea of this being a unique fighting game. The characters look cool, the fighting styles looked saucy, and the battle royale was just extra. When i got into it though, i found every encounter frustrating, win or lose. My main gripe are the fights themselves, victors are decided by whoever rushes down 1st and simply guesses right. But that's not all, the way the game tells you to block isn't the correct way to defend, dodges do nothing, inputs seem to vanish into smoke, and your 1 functional escape skill can be easily activated on accident. I'm accustomed to the learning curve of fighting games, but this game manages to make it incredibly unfun for me. Battle Royale has the same problems, but with an extra kick in the balls. Th
Needs more players, but the actual game is fun as hell.
Product refunded They need OCE servers so its playable for us
Product refunded When I queued for 10 mins and found no match, I looked up on steamchart and I was the only player in this game. <3
Not sure what the negative reviews are about, Most people dont like to look at things in perspective. This is a new developer and this is their first game being put out, and with that being kept in mind the game is actually very good. but most importantly IT WORKS! I cant tell you how many multi billion dollar companies put out games that are poorly optimized garbage (blizzard). This game does have its bugs obviously, but most are fairly rare. nothing that cant be patched out as long as people are reporting it. But i REALLY want to emphasize the optimization of the game. I experience zero lag, no rubber banding, no input lag, and no random disconnects. In terms of PvP combat, this game plays better in PvP than any other MMO that has mass PvP or open world PvP. This includes tera (especially tera), BDO, BnS, etc. There IS some quirkyness tho that happens when chasing and tagging a enemy
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