
Inspired by 16 and 32-bit classics, Gestalt: Steam & Cinder fuses tight 2D platforming and exhilarating combat with an engrossing, twist-laden narrative in a stunningly handcrafted steampunk world. Join Aletheia and a vibrant cast of characters as they find themselves embroiled in a race to discover the secrets of the massive, steam-powered city of Canaan, the last bastion of mankind. Unravel centuries-old conspiracies, battle hosts of monstrous automata and thwart the twisted schemes of the city’s corrupt overseers, the Comitium, as you fight for mankind’s survival and discover the dark truth of the Steam City’s origin.
Join Aletheia and a vibrant cast of characters as they race to discover the secrets of the Steam City of Canaan. Clobber armies of Clockwork golems and hunt horrors that slither through depths once forgotten. Thwart the twisted schemes of Canaan’s corrupt overseers, the nefarious Comitium. Fight for mankind’s survival and reveal the dark and dangerous truths riveted into the very foundations of the Steam City.




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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés | |||
| Alemán | |||
| Francés | |||
| Español | |||
| Portuguese (Brazil) | |||
| Simplified Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Solid game but EXTREMELY short, it took 8 hour for 100% completion. Positives: + Skill tree is great + Movement is extremely fluid and responsive. + Combat is excellent + Plenty of accessories to choose from, do you want to focus on guns, swords, defense, a little of both, etc... + Once you unlock fast travel, getting around is easy + As you progress and explore the game you get items that make it easier to find things you missed early on. Neutral: +/- This game is VERY story heavy, I personally like storyline, however if a ton of text bothers you, this game is going to piss you off. +/- The map style is not my favorite, I prefer Classic metroidvania maps (each room = 1 square) or Ori-style detailed maps. This game unfortunately uses massive blank squares and rectangles with no landmarks, which is my most hated map style for games like this. Negatives: - EXTREMELY short, 8 hours for 1
This game in an enigma. I don't understand how it made it to retail in this state. The art is beautiful, the characters are great, the story is intriguing, and the music is fantastic. But the gameplay. WOW the gameplay is bad. Enemies take zero hitstun and are able to continuously attack over and over again with infinite stamina. Your combo unlocks are LITERALLY unusable, because you are forced to dodge away after landing a single hit. It feels like the art, music, and story for this game were designed by some very experienced and talented people, but then they hired a college freshmen with zero game design experience to program the thing. Seriously the worst gameplay I have experienced in a 2D action game, probably ever.
I really, really want to recommend this game. I was having a blast with it the entire time despite my primary criticism: The game gives you a five-hit combo you'll never use past one, MAYBE two strikes, as the game's hit reactions are nonexistent-- but enemies will both hit you incredibly hard even when backtracking and stun you (with full damage) even on a one-pixel graze. The art is gorgeous, the music is nothing but bangers. The story was pretty straightforward; I remarked to a friend that even if I could see where the plot was going I was grinning ear to ear the whole time, but... then I hit the ending. The ending ruins the game. Everything you've done, pointless. All the bosses, all the fights? Doesn't matter. There's a post-credits scene that I swear feels like it's tacked on like it's trying to smooth the ending over but does nothing. There's no secret/true ending, there's no NG
I recommend it if you are just wanting to play an indie Metroidvania and you're digging the style from the videos and trailer. However, the ending is quite unsatisfying and clearly they are leaving it open ended enough for a sequel or maybe a DLC? It's fine. It's not too expensive, but it's short at 9-10 hours for a 100% completion. I've heard some folks complain about it being wordy. It's really not that much text. Everything isn't Call of Duty multiplayer or Fortnite. Sometimes games have a story that you follow along with.
I was keeping tabs on Gestalt: Steam & Cinder for a few years now, when I was captivated by its wonderful pixel art and mechanized steampunk setting. The announcement trailer left me full of uncertainty and anticipation, and it was a pleasant surprise to finally see its release date. Now that I could play it, I must say that it left me unsatisfied, and wanting for more, for better or worse; but a good game at the end of the day. It is a metroidvania that puts the main focus on its story, with a gameplay that although it does not reinvent the genre, is entertaining and has its own particular touches. Add to that a beautiful and detailed pixel art, with songs very much in line with the setting, and it becomes a game worth checking out. The story of Gestalt: Steam & Cinder is presented first with a brief glimpse into the past. At a certain point in time, a calamitous event took place; the
21 hours is inaccurate. My 100% achievements save (which was also first playthrough) is under 8 hours. Full transparency on what you're getting if you buy this game: a one-and-done theme park metroidvania. The art is gorgeous, the combat is decent (better at start, slowly degrades), the platforming is kind of non-existent until the last 2 areas. The final 3 bosses can be absolutely obliterated with a quest reward item. There is no replayability to this game to speak of and it is a poor candidate for randomization because of the progression design. The story is decent until the ending. I can't conceive of a less-satisfying ending for a game than what was written. I actually can't think of a worse ending in games I've played before. It's *really bad*. I think the game is worth picking up on sale if you're comfortable with the things I've said above.
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