
Hang The Kings is a chess-inspired puzzle game. Capture all pieces of the same color before eliminating its King.
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Take my review with a grain of salt, I played about six or seven minutes to get through the first fifteen puzzles or so. As a lifelong chess player the mechanics of this game feel weird. Instead of the piece you're moving taking out the piece it lands on, the piece you land on absorbs the piece you moved. Move a knight over a pawn, the pawn stays in its spot. The pieces are also shaped strangely, so it's not immediately easy to discern the difference between pieces. Maybe the game picks up and becomes more interesting, but there was nothing to hook me in the early going. If I could easily pick up what the pieces were, and didn't have to rewrite my years of chess mechanics in my muscle memory I probably would have kept going. It's frustrating undoing moves or resetting the board because the pieces I've known my entire life aren't doing what they've always done.
The king squirms in his throne and stares with tooth-picked eyes at the fool. “Th-they—“ He clears his throat with a booming cough, gasping and trembling as he hears its echo pounding through the stone corridors. “They don’t plan to actually hang me?” “Neh!” “Yet they fly those banners: HANG THE KING!.” “Yeh!” “What is their plan? Sayeth thee!” The fool performs a card trick where he makes the kings disappear, and the deck suddenly has 4 more queens than it previously did. The king’s face reddens as he accuses the fool of conspiracy, but the Fool points out that the jokers weren’t in the deck, so there’s nothing to worry about. The king isn’t sure if the fool’s argument makes sense, but he sinks into his throne and tenses the muscles in his face so as not to show his urge to cry. The Good: Deceptively relaxing ambient track. It’s not “just another chess game”, so get outta here wi
Not a great puzzle game. While the first few dozen levels are fine, the game notably revolves into trial & error later on. Levels get too big, with too many pieces and essentially no way to plan ahead as there are way too many variables at play, leaving you to guess randomly for ages. If the entire game would be like the first 50 or so levels, it would be a recommendation; as it stands, it is a no from me.
Not as engaging as Minimol's other works. The quality is notably lower as well, so just pass on this one for any of their other games.
Hang the Kings is an interesting item in Minimol Games' interminable series of chess-inspired games. While it is built around the chess pieces and the basic chess moves, we have something very different instead of capturing - the captured figure swallows the one trying to capture it. With this logic, the player needs to clean the board with the King being the last figure to be captured. So far, simple enough - but while you start with a single color for all pieces, after some levels there's a new color added. And then the capture mechanic goes berserk - if a red bishop captures a blue knight, then the result will be a red knight. As weird it sounds, it's a perfectly valid, if unusual gameplay mechanic. With the number of colours going as high as four, there's potential for fiendishly difficult puzzles. They don't materialize, eventually, but many of the later levels are quite fun. The vi
Another great chess game, with a really atmospheric and relaxing ambience And god is that game hard, loved it Keep the good job, Minimol <3
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