
Indie Game Battle is a multiplayer fighting game for up to 8 players inspired by the Super Smash Bros series. However, IGB features indie characters instead!
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Read this through. (the evidence is linked at the bottom. And in comments bc char limit) First of all, I'll start with the fact that I used to work for Blob Games Studio since late 2014 on the team and left in August 2015, and was a third party from 2 May 2016 to 28 May 2016, so I know certain things that have happened behind the scenes. I am also not naming several individuals who I'm told want to be anonymous to avoid harassment by Blob Games Studio. It began in autumn 2014. This was when I met Felix, at the time I was working on a game of my own (which in hindsight, was not that great) but okay. He gave feedback, some nice words, and we got talking. We agreed on making one project together (just one) called Delivery Boy Tale that later became Adventure Of Sol (which the Sol 1st party is from) but soon we had bigger plans so Blob Games Studio was formed. Another member soon joined (
Had a lot of promise, but ending itself in cancelation before getting really good, and still charging for this game, is not cool. They proceeded to ban me from all dicussions involving this game, very mature.
Let me tell you a little something. When I first went into Indie Game Battle, I thought it had potential. I thought it would be great. There was a lot of room to make something positively impactful. Instead, it's a textbook example of why to be careful with who you trust. I was onboard with this project from 2015 until early 2017. Felix seemed like an odd, but fun fellow, but I was willing to abide by and participate amongst his group chats on Skype and eventually Discord. He kicked off a few of my friends early on for disagreeing with him (such as over the fact his characters have more color alts than others), but somehow I let that slide. I should have been a lot harder on him in hindsight. But it didn't stop there. On February, I finished and released a game I've been working on for over a year, Missileman Origins. It wasn't mechanically perfect by any means, but I thought it was a
Indie Game Battle. It's like Smash Bros, except instead of Mario characters taking up 1/8 of the roster, it's characters from Blob Games Studio's games that take up the 1/8 instead! This game isn't good. Now, the game looks okay, and the controls are good, but this game has many problems that are pretty noticable once you play the game. I'll be comparing this game to Indie Assault in this review at times, because they are both indie fighters based off the same game. So, like I mentioned, the game does have some okay graphics. Not the best graphics, but they work. Some characters are more detailed than others (Dust compared to Ness- I mean Matty) and it makes some moments in the game really clash with eachother. You could argue the same about some stages in Smash, like Flat Zone (and Game and Watch because of that), but that's one of the few exceptions. They really go out of their way to
Product refunded I was looking at this game for a long time before deciding to buy it. It's sad that it's production got cancled however the game is slow a feels unplayable at some points with extremly clunky controls by defult. You might Like this if your looking for something like Smash Bros for PC, however it's with very few reconizable characters i personaly only know like 3 of them, The way the game is now I sadly cannot recommend this game and since production was cancled i don't think this well change.
it's like smash bros but without anything that makes smash bros good
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Discusiones estructuradas, desarrolladores verificados y experiencia de jugadores sin el ruido del chat