
SaGa Scarlet Grace is an open world style RPG with turn-based combat. The world map is full of events that will affect the story. There are no dungeons. There are 4 protagonists to choose from and the story will change in a large way based of the character being played. A single playthrough could take from 30-60 hours. Every character you meet in the story can be an ally and you have 6 allies at the start but you can only have a party of 5 people at one time. There are 9 weapon types that can be used by any character.
From Gematsu: "Firebringer—an evil god, banished by the star gods for his betrayal. He is turned into a comet and sent away. Other dark demons that have been suppressed begin to become violent and the world falls into chaos. The star gods grant power to one man. He leads the people in a war against Firebringer and establishes an empire. The dark demons are pushed underground, and the evil god’s star leaves. After that, the evil god’s star returns every 150 years. For ages and ages, they meet Firebringer and his demons in battle. Over time there are emperors who prepare diligently and defeat the evil god easily, but there are also emperors who are careless and drive the world into ruin. Finally, after a seventh invasion, the evil god’s star was decimated. The war that lasted 1,000 years is brought to an abrupt stop. The people rejoiced to usher in peace. Fragments of Firebringer rain down onto the earth, like fireworks celebrating the victory of the humans and star gods. If Firebringer is extinguished, even the empire would become unnecessary. The empire continues to rule, and many places react with rebellion. This ties into a civil war by the emperor’s son and company. Amidst the chaos, a hero brings down Firebringer, the emperor is assassinated, and the empire collapses. 70 years later. Hardly anyone who remembers the era of the empire is around anymore. The world remains in chaos. No one notices a new danger approaching. However, a new hero arises for the new era."




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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés | |||
| Japanese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Future players: If you are interested in the story at all, this game has an opening that tells you a lot of background that isn't explained in the game, but for the PC version specifically it isn't played in the game but instead stored at a file in the install folder.
-Initial Impressions- Got a good 6 hours in today. I'm about 4 hours into Leonard's story and feeling pretty hooked so far. I feel like the Marchiam Megdasse region (second region you go to as Leonard) is a great showcase of how nice the questing and overworld exploration can be in the game. Sure, I miss dungeon and town exploration, but the more holistic approach presented with the overworld exploration is a nice change of pace, and surprisingly engaging. Even the magic system has grown on me quite a bit, and I very much so look forward to returning to the Tania playthrough someday. Four element casting would be amazing now that I'm more comfortable with the system. On that note, I'm very much so enjoying the BP and timeline system. It's a nice variation on the SaGa combat formula, and really challenges you to test your options and manipulate the battlefield. I thought the lack of th
This game remake/port of the Square-Enix RPG for Vita. Quite a lot of improvements has been made from the vita version. Loading time, Loading and checking the rewards during battle,Field map walking speed..etc Among them the most eye catching is the difficulty option. The Saga series battles tend to be much more difficult compared to other SE RPGs like Final Fantasy,Dragon Quest,etc Therefore sometimes too difficult for beginers/light gamers(especially in the beginning and the last boss), hopefully the option will make it easy to get used to(not a new feature, but it is the first time for this series) Also for the saga maniacs the original game difficulty was a little unsatisfactory (compared to previous games) but the "Difficult" option is what we were waiting for. Vita版での不満点がかなり改善されている。 ロード時間の大幅短縮、戦闘中のリワード確認・ロード、移動速度などなど。 また難易度もVita版はサガシリーズに慣れてる人にはやや物足りない難易度であったが、今回は難易度設定があり高難易度だと大分
How to switch to Japanese Dub with English text if you desire: 1) Right click on Scarlet Grace in Library and select Properties 2) Switch language to JP 3) Go to the common folder by doing Program Files -> Steam -> Steamapps -> Common 4) Hop into SaGaSCARLETGRACE then SaGaSCARLETGRACE_data 5) Then StreamingAssets -> Bundles and extract the voice folder 6) Change language back to English by using step 1 7) Drag your extracted voice folder back into the bundles folder of the English game! Each step for each time Sigfrei revives himself
A very interesting game, like most of the classic Saga series it will not hold your hand. Very few mechanics are explained, no guides exists online in a readable format and the character test at the start could make you rip your hair out depending on who you wanted to play with first. Basically there are 90 and 80 ways during the test to get Urpina and Leonard and about 4-5 to get Taria or the other dude. Town exploration sadly has been deleted which makes the game almost look like one of those cheap "choose your own adventure" story games which to some may be a bit of an eye sore. The main selling point of this game is the combat, so if that doesn't tickle your fancy you're probably better off looking for a different game. All in all it's okay, it's more deserving of a "ho-hum" rating than positive or negative. The combat is fun, the stories aren't so great and the shocking lack of ac
I was super looking forward to playing this game and I ended up very disappointed. The world and story feel very empty and grinding for materials for upgrades is much more tedious than just grinding xp and money like most other rpgs. My older experiences with the SaGa series has always been very positive so this was overall not what I was expecting. I will continue to try and push through more of the game, but doubt I will finish more than a single character play through.
Discusiones estructuradas, desarrolladores verificados y experiencia de jugadores sin el ruido del chat


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