Starship Rubicon is a modern take on the classic space shooter genre. It's a smart and challenging rogue-lite that features a unique control scheme, pixel art remixed with NASA photographs, and an existential crisis about who is REALLY the monster.
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Far more going on than initially meets the eye PROS: interesting graphics and art style – screenshots really don't do this game justice really good music - don't be surprised if the "Lone Ranger Theme" song pops in your head at some point :D fluid and intuitive gameplay light, witty banter an AI despot to thoughtfully guide you in tearing an extra orifice in most of the life-forms you encounter good variety of ships and enemy encounters unique and interesting ship customisation allowing scores of outfitting options rogue-like the feeling of skilfully progressing as a player huge re-playability gamepad support - though I highly recommend mouse, mouse/ keyboard level editor CONS: no Steam achievements If you like FTL, SPAZ or just arcade space games in general, this game will hook you. Each level has forward-moving, branching pathways for you to choose. Guided by Cont
I saw a video of this game an added it immediately to my Wishlist. This game is great. I know I don’t have a large amount of time invested in it yet but I still think it is great. I enjoy the customization you can do on the ships. What an interesting way to do it too. (Tetris block style) The controls do take a little getting adjusted to but it does bring in the retro feel as arcade classic Asteroids I am currently horrible at the game but I am hoping with practice I survive a bit longer. I won this game on a Steam Gift giveaway.
Clearly inspired by the best elements of its mixture of genres (arcade gaming, FTL, Starfox) with many nice throwbacks. The exciting gameplay has an adventurous streak and is enhanced by some seriously delightful sci-fi music and sound design. Starship Rubicon also has surprisingly creative writing, a fun equipment allocation system (symmetry rules!) and even more customization. Memorable and easy to load up and have fun with, the game is a great example of good indie games. Easily one of my favorites.
So, I havent had all that much time with this game just yet, but... even after just 90 minutes, I can honestly say, I think this game is brilliant. It's good enough that it leaves this impression on me that quickly... for me, this is very rare. Starship Rubicon is an interesting beast.... it uses a whole pile of different elements that were inspired by many seperate games. But the thing that makes it so good is that it takes all of these disparate elements, smashes them together... and they WORK together. They dont conflict with each other at any point. At it's base, this game uses Asteroids-style gameplay and controls. You have a "thrust" button to move your ship forwards, and then other buttons to turn it left or right; you also have a "boost" function that you can use. There are even actual asteroids floating around in many areas, which work pretty much as you'd expect, and generall
I'm terrible at this kind of game, but at least with Starship Rubicon it's fun while I'm repeatedly dying. The difficulty curve ramps up nicely, and the controls are stellar. It's got a bit of everything; the classic space shooter mechanics you'd expect, with semi-FTL-style upgrades, ship unlocks, etc. It's a roguelike-like, so you're expected to die and start over, and it doesn't hurt to do so, death just makes you want to get further next time. It has gamepad support if you need that, but I find I prefer the mouse controls, which is a first for this kind of game. The graphics and soundtrack are top-notch, and really help set the mood. You have a funny AI companion through the whole thing as well, adding more charm. As someone in another review said, the screenshots don't do it justice. The Windows, Mac, and Linux versions look and feel identical, I had no issues running either ver
I've played this game for 3 hours, unlocked a few new ships, beat the game and yet there's still so much to do. It's great little game with fun and easy to understand mechanics, and you can play it for however long you want to whether that be 10 minutes or several hours but as soon as you start playing you'll be hooked and you'll just keep coming back to it. And with all the ships and their differing playstyles and editors there's a huge amount of varity for such a small game, was the most fun I've had in one of these types of games in a looong time, well worth buying. 10/10 Would grand gate parade again
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