
The Hardest Dungeon is a roguelike-like action role playing game that is very focused on team management and survival. Your target is to collect "The Deck of Mulark", the first ever Tarot Deck created by your ancestors with immense power that can alter the world. Can you and your team survive this adventure in the hardest dungeon?
Recibe una notificación instantánea cuando el juego alcance tu descuento objetivo
Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Simple but not easy When you complete the first levels the demon appears, kneels before you and unlocks another level. The mistakes are often as important as the successes and this game rewards the effort. Gameplay The game is not hard at all, enemies have low health points and can be killed with two or three shoots, excluding bosses, and we are able to use more than one character skills at the same time, up to six characters alive. But that changes with every level you managed to get through, enemies will duplicate in quantity and HP so you will have to do use of all the perks given in order to survive all the levels without dying. Scenario The game is set after the fall of a kingdom that created tarot cards with great power, being able to rule the kingdom with this ones, we are part of the last bloodline of our ancestors and we must recover the meaning of this powerful cards. M
An amazingly hard but fun game that keeps you coming back to try your skill to make it even further then you did the last time. The dev is also extremely active and looking for feedback along with ultra quick responces to any issues or questions you may have. I give this gem of a game 5 out 5 stars!~
Like this Review? Follow The Cpt Froggy Club Curator Page for plenty more! Many years ago, in the lands of Mamlukia, the first set of tarot cards was created, The Deck of Mulark. They were imbued with great power and those who wielded these cards could change the world. Because of this they were wanted by many who wished to wield their powers for themselves. The last of the Mamlukans retreated into the dungeons of Kalok as kingdoms fell, taking with them the Deck of Mulark. Many Mamlukans starved to death; only one family survived, but the deck was lost in the dungeons. Over time, replica tarot cards were produced, although their original purpose was long forgotten, until now. You play as Jarvis, the last descendant of the once powerful Mamlukans. You were raised by your grandfather, who told you the stories of the tarot card deck and of your ancestors. After your grandfather’s passing
This game is great! The developer has very open comminication with the player base! The game is HARD, there is a steep learning curve I would recommend reading this guide to help understand. https://steamcommunity.com/sharedfiles/filedetails/?id=1383589699 It's a very faced paced dungeon crawler that punishes a player for a misstep. Each hero feels uniqe and every upgrade you get helps ALOT with survivability and dispatching enemies. Some things I found out later. 1. Food is Important! In the lower left corner is a meter that has your current hunger. If it reaches 100% you will periodically have the skull debuff which can make the game IMMENSELY harder. 2. At the current state of the game Avoidance is you're best friend. 3. The thief's LMB disables traps so swap to him often. 4. You can slot each color gem by right clicking them, and you can sacrifice them to get there stats in you're
I want to see this game improve both in gameplay and difficulty. I love these kind of games, and the idea of an unforgiving dungeon crawler sounds awesome! But, honesty, I can not survive 30 seconds without losing all of my heroes. I get the idea of it being, in its name sake, 'the hardest dungeon', but I feel that the game should allow you to get use to the controls and the off lightly before punishing the player instantly. I recommended this game so that people can give the developer more feedback. Whether that makes sense or not, I love the idea of this game; I want it to improve.
There's a steep learnig curve with this challenging game, and reading the guide is very helpful. Developer is responsive and updates regularly. It's worth my money even though its still in EA.
Discusiones estructuradas, desarrolladores verificados y experiencia de jugadores sin el ruido del chat