
The Promised Land, a brave new world , the hole nation – all this lies in your hands! Become a true leader, a chosen one, a father of nation! Guide your colony to the victory of the modern superpower! We collected all the best that is in games of this genre, arched by exciting mini-games and carefully turned it into the deep and breathtaking adventure!
Become a leader of a little group of settlers to create a thriving colony which will envy even the developed nation! Who says it would be easy?! An untamed land where you will have to make everything on your own –to provide your people with food and shelter then to give them job and protection. Day by day you will have to remake your production plans, switch your workers to find out the best solution for each industry. But keep in mind, that every citizen has his own temper that one day can be shown off. And that’s not the only difficulty that may will face. Pirates and wild tribes are all around this Promised Land to disturb your presence and development here.


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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Ruso | |||
| Inglés | |||
| Alemán | |||
| Francés | |||
| Español | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The Promised Land is a casual strategy game similar to the Happy Hereafter and Virtual villagers, you manage a settlement with a bunch of settlers. You train them to become workers or farmers and they’ll be faster and less easily tired. You’ll unlock all the parts of the map by accomplishing a series of tasks. You have to manage your resources either by picking it up on the map or by making it yourself. Food can be picked from bushes and trees or grown in your fields by your farmers. Trees can be cut for wood, stones and iron can be excavated by your workers. You’ll be making special building like forges to make building tools and whatnot, the usual drill.. The graphics are very cute and detailed but it’s too bad that we can’t zoom back as the camera is really too close. You can use the arrow keys on your keyboard to quickly move around your map. You’ll trade merchandises using a boat, I
I bought this game with low expectations, but it was cheap, so I took a gamble. I was most put off by the poor English in store page and such, considering it seems to be a quasi-fantasy game roughly about the English settlement of North America. I was pleasantly surprised. I started playing it, and I did not stop for 7 hours. Even now, I only stopped playing because I started falling asleep in my chair. It's a slow-paced, easy-going town-builder in which you grow your "colony" from a single building and a few colonists into a bustling village, complete with trade, jobs, building upgrades, and scientific research. I really appreciated that it never makes you feel anxious about staying on top of things, like the Anno series can sometimes do. You totally set the pace in this game, so if you're looking for a relaxing play, this could be for you. I was surprised by the quality of the game.
TBH - I've picked up that game on Summer sale, quite cheap, thinking - dropped cards (yes, I'm a collector, guilty as charged ;) ) will pay for that anyway even if that is crap. But what do you know - while getting those drops I've actually started playing - and got so hooked it's not even funny! That game stands next to Artist Colony, My Tribe, Gemini Lost, Wandering Willows (well, sort of), and Virtual Villagers (sans starving and otherwise meeting their demise villagers). If you ever played any of that - you will feel right at home from the very start. And yes - I've played all of those (and more). Pluses: really nice appealing art, easy to learn, easy to master, there's no sensitive controls or time limits that you have to meet to progress further in game... Minuses: if you are looking for high-octane action - that game is not for you. If you don't like resource management - that gam
Very well made game, highly addicting. I couldn't stop playing until i was done with it :) Cons: - couldn't really play in window mode, because it would crash for me (only one crash in Fullscreen) - well, not really 24+ hours of gameplay. It took me 10 hours to play through and unlock all (ingame) achievements. the only thing i didn't do was complete all Pirate-levels with 5 Stars (because i'm not a big fan of Angry Bird-mechanics) Pros: - although the game crashed a couple of times, no progress was lost - 10 hours of simple fun (totally worth the money, even at full price) - 12 levels of an Angry Bird style Pirate game - addicting unlock system, where you want to procede into higher tiers and unlock more buildings - it starts of very simple and gets alot more complex as you have to handle alot more wares and workers, but it never felt overwhelming - time challenges (optional) where y
The Promised Land is a ridiculously cute little time-management/city-builder that sucks you in and doesn't let go until you beat the game (which looks like it can be done in around 10-12 hrs). It's a really simple casual game but there's a lot going on and it's really enjoyable if you're looking for a relaxing experience that doesn't require a huge amount of concentration. The basic setup is similar to a lot of other games, gather resources, build things, make stuff, sell things, get gold, upgrade buildings, get more workers, etc. There is quite a nice variety of resources and manufactured goods, and a couple dozen buildings at least, each with its own series of upgrades. There is also a research laboratory that allows you to study half a dozen separate advancements, and those unlock buildings and upgrades in your industries and elsewhere in your colony. The workers will specialize and
The art style is cute, and the game is enjoyable for the first couple of hours. You gradually come to realize that what you thought was the tutorial is actually the entire game. There's only one map, and the game basically takes you step by step through it. You can't fail at anything, and there's no challenge. The entirety of the game you will spend simply waiting for more of a resource to collect so you can build something that will then require you to wait for more of a resource to collect. It's as if someone took the resource management part of Age of Empires and turned it into a game. The end result is there's nothing at all you can do with your resources. If there was a game speed increase, you could finish the entire game in 20 minutes. There's some lurking potential here if some mechanics for challenge were added. I kept hoping the "game map" was a shortened tutorial map that wo
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