Lead your dynasty to victory in the new digital adaptation of the acclaimed board game!
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés | |||
| Alemán | |||
| Francés | |||
| Español | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Very Impressive. After about 4 hours of tutorials, campaigns, and game play, I can tell that this game is a keeper. Pros: 1. Very pleasing graphics and sound track. 2. Well designed and highly intuitive user interface. 3. Informative and well thought out Tutorial and Teaching Campaigns. 4. Good single player AI. 5. Easy to use and highly configurable Multi-player lobby. 6. Hot-Seat mode 7. And most important of all: The game itself is very, very good. This is one of those games that quickly grows on you. After my first couple of hours of tutorials and campaigns, I began to appreciate just how well this game is designed. This is not Reiner Knizia's first rodeo, he is a well known and highly respected game designer. And from what I have experienced so far, this game is one of his best. One final thought: I am thoroughly impressed by Dire Wolf Studios. They did a great job with this
An excellent board game adaptation. The interface is practical and clear, the tutorial is well done and there is a campaign of 10 matches with various conditions that focus on various aspects of the game. The single player match mode (outside the campaign) has two levels of difficulty. So far, as a beginner who never played it before, the AI for the campaign presents a nice challenge. The game is not too complicated to learn (not a ton of rules) and presents interesting strategic choices and possibilities. (I didn't try the multiplayer yet).
"A Great Game Ruined by Cheating AI." I really wanted to love Yellow & Yangtze. At first, I was extremely fond of it—the game mechanics are solid, the visuals are simple yet vibrant, and the sound design is well done. However, there’s one massive issue that completely ruins the experience: the AI blatantly cheats. It’s frustrating when you strategize carefully, play well, and then suddenly, out of nowhere, the AI pulls off impossible moves. One of the most glaring examples I noticed was during a crucial moment where I was about to win. Out of nowhere, a bot triggered a revolt, and somehow, despite having already used multiple governors, it suddenly had six placed on the board—without discarding any tiles. This happens way too often to be a coincidence. The AI seems to "magically" know your moves and always has the perfect response, making it feel like you're playing against an unfair,
I find this game fascinating. Tigris & Euphrates was one of my favorite board games when I first got into the hobby, and II've come to find out that Yellow & Yangtze is a re-imagining of that game. The Dire Wolf implementation is superb. Great animations, music, and UI. Highly recommended.
Can't rec for solo. Game will ensure bots always magically have enough tiles to win a revolt, and they will gang up against you in a war. Like, you can be stacked with black tiles, and they will have +1.
I love boardgames, and this game is amazing. I'm also a big fan of Reiner Knizia's games. The implementation is very polished, and the AI is a real challenge. The only negative is that there are no steam notifications to tell when it is your move for online asynchronous play. From experience I know that this is a game killer. For instance, I have three online games started and all have stalled, with no moves in the last day or two. Players have no idea when it is their move, and quickly get tired of logging in to check. The gameplay is absolutely amazing, but unless the developers introduce steam notifications I don't think it is worth the purchase. :-(

Score the exact same amount of every resource type

Start a war between three states

Support a leader with governors from all sides

Win a game with no Artisan points

Win 200 games

Win 50 games
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Discusiones estructuradas, desarrolladores verificados y experiencia de jugadores sin el ruido del chat