
Rogue-like FPS with strong RPG elements set in a 22nd century reality-show parody. Win a fortune or die, but never disappoint your audience. And audience is virtual or real with revolutionary but optional features for streamers and their fans.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Simplified Chinese | |||
| Czech |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Overall Score: 7.4 / 10 Quality 7.7/10 Decent Quality (+ active devs) Performance 8/10 Good, but fps may drop on long runs (restarting game helps); 1 crash in ~15hrs Utility 7/10 A few bugs with enemy paths; Saving is only possible between stages; No steam cloud save Controls 8/10 OK, but too unprecise controls for some of the optional trap rooms; No controller support Gameplay 8/10 An action-packed FPS-roguelite - Cheap and cheesy, but fun! Challenge 8/10 Fair; A few room/boss difficulties seem unbalanced though; Has some really mean "bad items"! Content 9/10 The dungeon takes ~2hrs to finish; High replay value: every run is different + a lot of achievements to be earned Diversity 8/10 Procedurally generated rooms and floors, many random items & weapons; Enemies a bit repetitive in both design and behaviour Immersion 7/10 Almost no story; Blow stuff n' enemi
Should I Buy This Game Maybe! Cons Killing Room isn't perfect. It has flaws. It's easier to complain so I'll start with the flaws. Game breaking bugs. As of right now, given personal experience, it seems that the Werepig Mask destroys the game's performance and makes it drop to sub 15 frames a second constantly. Also recieving Beans or the Werepig Mask breaks voting for the next round. This game is repetitive. You're going to die, no question about it. Get ready to go through the same super slow first level a dozen times because you died to a boss on the third or fourth floor. The enemy design in this game is really lazy. You're going to fight a snowman, a piss colored snowman, a soot colored snowman, a snowman with a different modeled head. You're going to fight a cherub thats yellow, blue, green, and see-through yellow. Unfortunately as you go deeper into the game, rather than ge
WARNING: The system specs are all out of whack in the description. This is a highly unoptimized Unity game. It is slow, it is buggy, it loads for ages and half of the loading sequence has no loading indicators. Props stop your movement, the room are badly designed, it's a mess. Couch cushions lying on the floor trip you, matresses 5x the size next to it do not. Wondering why you can't walk anymore? Look at your feet... its either a trap or you are stuck behind an irrelevant ankle high scenery props. I've seen less buggy games in Early Access. People saying it just came out and to wait for them to iron out to bugs are just making a farce of what Steam should be. This game is *buggy*. Most of the rooms are the same. They pretend is random, but rooms have all the same props at the same place. Out of 9 rooms making the typical 1st level, you'll have 6 that are the same. And I don't just me
Product refunded Alright after playing this game enough I feel like I can confidently say, this game isn't worth it, it tries to do a lot of things at the same time but ultimatle none of them are executed well enough to be enjoyable. It's not an awfull game it's just not fun. And yes if you're wondering an hour is enough to see almost everything this game as to offer. It's that repetitive The Pros The Music is Good The style is interesting The game runs alright, but honestly the fact that that is something of praise you can see how much I'm fishing for good things here. The cons Everything else. This game has very little of good, look I gotta admit I was really looking foward to this game but the worst part was not that it didn't meet my expectations the worst part was it was just terrible and I really wanted to see this game do well. Why you should avoid this game If you
Quick summary of what this is: Roguelite FPS with a reality tv theme. You begin a run with an audience rating of 40 and things you do while playing can add or subtract from that. So far so good. That description and the demo video is why I bought this. However everything goes off the rails fairly quickly. All the guns are lame as hell. If a gun has any decent qualities, they are then ruined by the insane reload times and lack of ammo. The entire game is basically you running around a rectangular room trying to avoid getting hit while going through the 4+ second long reload time on a gun. And to make matters worse, there are beartraps all over the floor which do massive damage and stick you to that spot on the ground. It's really not a great experience. The items you collect are a real pain as well. They're either considered good or bad. A good item is usually a minor bonus which will
I have to admit when I first purchased this game shortly after it came out on a whim I got bored with it quickly. However I recently gave it another shot and the amount of work the dev's have put into it is very noticeable. The game seems very well balanced where it is at and the performance issues I was having disappeared. Look forward to seeing what else they add to the game. The fact that the developers are as committed as they are to improving this game will keep me coming back. I get the same feeling playing this game as I did when I first started playing binding of isaac.
Structured threads, verified dev answers and player expertise without chat noise


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