
A tactical roguelite where you help an AutoDog escape a dystopian mecha-city and get back to their exiled humans. Teach the dog custom tricks to tackle strategic challenges through devastating chain reactions. Break the Machine in your path to freedom!




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Simplified Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Mewgenics - puppy edition without the annoying min/maxing outside of combat. If you are like me who loved mewgenics for their combat, well this game's combat is even better (the redo function is such a genius idea). I just wish there was a discord so we can create a community for this game, please devs, if you are reading this, please make it happens.
I had already played the demo, but the full game is so much better. The more content you unlock, the more addictive the puzzles become! Each dog I’ve encountered so far is really interesting. Definitely one of my top games of 2026!
i see a good Into The Breach-like game, i play. very nice.
Very fun! I came for the strategy, but I stayed for the violence :D It’s sometimes hard to predict every chain reaction, but there are more good surprises than bad ones (and the rewind helps you undo them).
I was on the journey to find a game that was as stimulating as Into the Breach and I finally found it. The inspiration is crystal clear but at the same time the game is very different, it does its own thing and is very fun while doing it. Easy recommend!
I would ultimately recommend Dog in the Machine, but that recommendation does come with a qualifier. I think the tactics are excellent, and a lot of the supporting systems, and mechanics work wonders. It manages to deliver a tactical experience that’s both fun to pick apart, and genuinely funny when something goes horribly wrong, or right. That said, I don’t know that the Roguelike format really works here. The game gets a little repetitive after you’ve completed a handful of runs, and I wasn’t terribly motivated to continue playing once I completed a handful of runs with each of the game’s different subclasses. So, if you’re in the market for a new tactical game then you’d be well served here. Dog in the Machine is a buffet of tactical goodness with a few unique twists that help to give it a distinct identity of its own. Full review at: https://frostilyte.ca/2026/10/28/dog-in-the-mac
Structured threads, verified dev answers and player expertise without chat noise


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