
Take on the role of Tactics in a brand new Frozen Synapse experience. Lead a rebel faction to overthrow a powerful corporation controlling the city of Markov Geist. Control an elite strike team of futuristic soldiers - From shotgunners and snipers, to grenadiers and machine-gunners in the ultimate turn-based strategy game. Plot paths and issue orders to your units, test your plans and predict your opponent in each turn. Combat plays out on procedural, 3D, destructible and customizable battlefields. Play online to become the ultimate tactician – Synchronous play allows you to battle against players live. Asynchronous multiplayer enables you to compete in multiple games simultaneously.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
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| Tedesco | |||
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I may be a bit biased, but I'm a big fan of Frozen Synapse and am biased toward liking Prime as well. With that said, given the 50 percent off coupon, and two copies of the game, it is more than worth the price for anyone who is a fan of the original. The primary improvements, in my opinion are this: Units have "weight;" a feel that they are actually impacted by gravity. In other words, when you turn, it isn't some 180 degree in a millisecond trick. You have to actually turn. This requires more planning and thought for checks, rounding corners, etc. In the original synapse (with the Red DLC, actually) were mutators. FS Prime has smartly integrated the Focus Aim and Double Kill ones. WIth Focus Aim (called Sweeping Aim in Prime, if I recollect correctly), every unit can choose whether to aim in the classic sense (facing in a direction and continuing to do so until orders change), or i
Very bad when compared to previous Frozen Synapse. UI is awful, unintuitive and apparently they directly ported this UI from console counterpart. In other words, you're gonna have a bad time playing with KB/M - of which surprisingly good for Frozen Synapse. The soundtrack is the same like before, so don't get the OST DLC, you're going to be disappointed. I really, really want to give a heartfelt recommendation, but can't. This game is lacking in every aspect. If you really want to play TBS, go with Frozen Synapse + Red DLC.
This is a remake of the original Frozen Synapse made by a completely different development house. It mimicks the original like a child and completely ruins the intuitive control scheme of the original. This is not made by Mode 7, it is not an improvement. Play the original.
Want a graphical stylish tactical squad turnbased game? Continue reading!.. Gamemodes included with the game is: A singleplayer campaign, Multiplayer and Skirmish. So what about the story? Well you are a hired elite soldier for the rebels. your goal is to overthrow a powerfull coperation.The story progress through a city map screen where you can click to progress or hear what characters have to say through potraits with a text window. You controll a team of elite soldiers and you need to outsmart the Ai on the battlefield. You must plan carefully every move for your soldiers. If it goes wrong? Restart and change tactics. The Ai will and can change tactics on the battlefield. (Note! I recommend playing through the 2 tutorials so you get a hang of the game and mechanics before starting a game.) Gfx, interface and levels ingame is clean and stylish. Levels are clever and tactical and fu
ok, i have no clue where to start. The game looks interesting but it has a very bad and cheating AI. Seriously, campaign is just bad. No matter what you doing, no matter of the difficulty (if there is a difficulty at all, dont remember that there was any at start of the campaign or not, cant change it later anyway) the AI will allways know your moves and counter it. If you try to surprise the AI, move to a window which the AI targeting allways the AI shoot first so you die and you have no chance to kill them. On the other side, if AI doing the same, no matter if your unit targetting the window, the AI unit will just walk there, shoot first and eventually they kill even 2 of your units while your units targeting that window. The only chance to finish campaign missions if you manage to dominate the map on your very first turn, because the movement of AI in the first turn is constant, they
I'm going split this review into two parts: First I will talk about the game, then I will compare it to its.. um predeccesor I guess? I have played the first one and so far from what I have seen the core gameplay and campaign havent varied from it, so I will just take my experience from there over here in matters of which I am sure have not changed. The game is brutal stragety. No RNG. If you lose its not the computers or the games fault, just yours. Matches against the computer ar fair, the AI doesnt "cheat" and matches in multiplayer are always an interesting experience. The tutorial gives you the basics, but some things you have to figure out on your own. Playing against pros usually teaches you some new tricks, even if you have been in the game for a while. So how does this game work? You have a bunch of different units, all with unique skills (Sniper good at long range, shotgun goo
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