
“Apocalipsis: Harry at the End of the World” is a unique puzzle point-and-click adventure game with action and story-driven sequences. Its beautiful hand-drawn apocalyptic graphics were inspired by Dürer’s engravings and the aesthetic of Dance Macabre.
During the game you will follow the story of Harry, for whom the loss of his beloved Zula means the end of the world. While searching for his beloved, Harry discovers deeply-hidden secrets in his memory as the world around him becomes darker and more sinister.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Short version: 66% As a video game, Apocalipsis is barely more than a mediocre screen-by-screen 2D puzzle adventure, but thanks to its medieval art style and the hauntingly, soul-crushingly memorable nightmarish atmosphere, it etches itself in the memory for quite a long time. Long version: Playing Apocalipsis: Harry at the End of the World is like walking through a medieval fever-induced nightmare. Watching its silent protagonist tread ghastly landscapes of war, death, plague, and Hell—all in order to resurrect his dead love through a pagan ritual—is a dreadful journey for the player as well. Of course, this was a conscious choice from the developers, who emphasise this macabre mood with an artistic style that largely reminds us of early Renaissance woodcut engravings. True to its store description, Apocalipsis is comparable to Amanita Design titles in terms of gameplay: apart from so
ABOUT THE GAME AND RECOMMENDATION: Apocalipsis is a side-scrolling point and click puzzle adventure game set in a medieval-renaissance timeline with a dash of grim and fantasy atmosphere. Though the game is very short, the story and visual art style kept it interesting for me. I would recommend this game but only for those who are into visual storytelling rather than puzzle challenges. PROS: + Great visuals and art style that brings out the “grimness” of the setting (wood engraving style) + Great music and soundtrack that fits the setting and atmosphere + Interesting story (with dual endings) that follows the theme of Dante’s Inferno and the ancient Greek legend/tale of Orpheus and Eurydice + Good level design with the different areas depicting a different ‘end of the world’ scenario based on the 4 Horsemen of the Apocalypse. CONS: - Character movements are very slow - No ToolTips
I had high hopes for this game. First heard about it through Nergal's social network, as I am a fan of the band and follow Nergal on Instagram and such. Figured if Behemoth is on board, this has to be a cool game. Plus the art looked great, so yeah, I had high hopes. Unfortunately the game did not meet all of my expectations. The art is nice, maybe a little too simplistic for my taste, but still it's a good looking game...I always admire games that put the art in the front seat, especially 2D. The narration is ok, not much of it and is divided from the gameplay as it's only in rudimentary cut-scenes. But hey it's Nergal, so always fun. The story is there, but kinda takes a back seat...no emphasis is put on the story, which is too bad. As for the music, after 2 hours of play I have only heard athmosperic sounds, nothing else. You get tired of this pretty quick and I had to lower the volu
Short game, nice idea and artwork- medieval engraving style, with elements from European mythology. Gameplay itself is thin- feels a bit tacked on, with mostly simple puzzles. However there is a game breaking bug near the end, and like too many indie games on steam, the developer no long exists or cares to respond. So I recommend avoiding.
This game takes you on a journey through desolate ruins and into the underworld to reclaim a lost lover, exploring themes of love, sacrifice, and the tragic defiance of death. This captivating point-and-click adventure boasts impressive visuals, blending a medieval woodcut-like art style with a dark, fantastical atmosphere. The ancient, surreal visual design, combined with intricately crafted characters and scenes, harmonizes beautifully to create a meticulously crafted experience. 마른 하늘을 달려 나 그대에게 안길 수만 있으면.
Apocalipsis is the story of a man named Harry who lost his wife, who was his world. There's very little story, so let's just kick things off with what's good about this release. The art direction is solid; it really is a good throwback to depictions and artwork from ancient Greece, as well as Greek mythology as a whole. The muted neutral tones, contrasting blacks, and occasional snippets of color only push the dreary atmosphere to new heights. It's all very aesthetically pleasing. Additionally, the glum soundtrack really instills a sense of deep melancholy, disparity, and loss. If you're looking for atmosphere, you've come to the right place. However, if you're expecting anything more then know that in this instance beauty is only skin deep. Where Apocalipsis is bad, it's terrible. Despite all of my best efforts, the majority of the game lagged horribly when interacting with puzzles or
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