
This is the story of young FBI agent Nicole Bonnet. Her first task is to solve a series of macabre murders where the victims are targeted as the wealthy and prominent of the community. The culprit’s weaponry is rare and leaves an unusual calling card by removing the heart of those they choose. The adventure begins in New York, but the clues will lead ambitious agent Bonnet as far as the Peruvian city of Cusco – the ancient capital of the Inca Empire, as well as on the border of the Amazon jungle.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Polacco |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Very nice point & click game. It has great crime, mystery story what just got better & better when I played on. Puzzles are logic & not too hard. Usually when I got stuck in point & click game I start to use every item in my invetory with every other item, but I didn't do it in this game, that is good sign for fun game. Game gives you little hints how to solve the puzzles & because that it is easy to just get stuck in few places, but I didn't use any walkthrough, so it's not impossible to beat the game with out it. There are also few pixel hunting objects, but you can always use hint button, that reveals all interactive objects in that room. It took me about 9h to complete it. It's not Monkey Island, but I still highly recommand it to old and new point & click lovers.
"Art of Murder" refers to how artfully the game makes me want to murder the main character. Pros: + Graphics look nice. + General gameplay works well for the most part. + Music isn't bad. + Story would be okay, if only it was told properly. Cons: - Main character is dumb as a stick. - Main character's dialogue contradicts NPC dialogue and evidence several times. - Several puzzles are so illogical that the infamous Gabriel Knight 3 "cat hair moustache" puzzle makes more sense. Not hard, just stupidly illogical. Like not being able to pay a guy directly(for no proper reason), so you instead have to find a metal object and put the money on a bench, under the metal object. - The game expects some seriously unnecessary micromanaging in certain "puzzles". - You can't get through dialogues automatically, even if there are no dialogue options. The game just simply requires you to click on the
A pretty good point and click game with an interesting plot. It plays very much more like a tv detective drama than a movie one and that's okay. Both are entertaining in their own way. The story is linear, which I appreciated. This game is about 6-8 hours depending on how fast you catch on to the objectives you need to do. The game strongly encourages just following the plot instead of going your own way. It prevents you from collecting every item you can click on, stating you don't know what to use it for just yet. There's a very handy dandy hint system I recommend you using. It dictates what can be examined/picked up. There definitely should be a museum dedicated to the lost art of pre-rendered backgrounds. The locations are really aesthetically pleasing to look at. I don't think there's really 200 of them though haha. The puzzles are of easy to medium difficulty. You can fail some a
The first in the Art of Murder series, FBI Confidential isn't the bottom of the point-and-click barrel, but it comes dangerously close. The saving grace for this game is the location visuals. The places you go just look great for an older game. Even the characters don't look half bad. The only real enjoyment I got from this game was going from place to place just to see things. Unfortunately the gameplay itself goes back and forth between average casual item interactions, to mind-blowingly bad logic that leads you stumbling around for things and places to use them because you honestly have zero clue. This isn't overly complex either; each area has one or two goals and they are very linear in nature. The problems arise when the game knows what's next but it forgets to mention it to the player. And often you'll run into things you can't use yet, but at some point it lets you pick them up
pros + good looking and detailed pre rendered graphics + decent voice acting + background music is good + puzzles are enjoyable and not too difficult. there are also inventory puzzles you can combine some items. + hotspots are marked to make it easy. no need to hunt for pixels. + story is intriguing and exciting. you're an FBI agent and investigating some ritualistic murders and there is a recurring pre-Columbian theme in story. + game is long cons - cut scenes low quality and quite dark. - there are no Steam achievements - game doesn't drop cards Overall this is an decent and typical old school point and click adventure game. i quite enjoyed and recommended!
I only recommend it if you get it cheaper. It is not a bad game, just seems they run out of ideas about the puzzles. Story is decend and keeps you going but the puzzles are not challenging. They are just confusing from lack of basic clues. Example:Why cant i move a barrel? Oh, after looking at it and listening to the character saying stupid things about it, you realise its too heavy and need to be made lighter. If only the character would say "i am not strong enough" or "this is too heavy" instead of whatever she did say. This pattern repeats on MANY of the puzzles. As mentioned, they seem to have run out of ideas on how to make puzzles challenging and started using simple puzzles without any clues to make them seem challenging.
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