
A narrative-driven puzzle game about collecting, fixing and painting. Enjoy the scenery en route in the world of Behind the Frame, and search for the secrets within. Recollect memories in the time corridor, and savor some beautiful little moments. Combining escape rooms and narrative games, Behind the Frame: The Finest Scenery presents a profoundly interactive storytelling of characters' emotions and plot development. With 360° panorama techniques and an exquisite hand-painted art style, the game takes you into the world of Behind the Frame.
Behind the Frame is a vivid, interactive fiction about an aspiring artist on the cusp of finishing the final piece of her gallery submission. As a passionate artist, seek the missing colors that will bring your paintings to life - all while remembering to take the occasional coffee and breakfast breaks that keep you going. There is more than what meets the eye, for every painting has a story to tell.




Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I went in this game totally blind. I just saw few screenshots of the game and instantly fell in love with the artstyle, so I think that is the thing I should talk about first. This games artstyle is heavily, and when I say that I mean HEAVILY inspired by the works of Studio Ghibli. I personally love the artstyle, as I've grown up with movies like Spirited Away, My Neighbor Totoro and Laputa. Those movies have been a big part of my childhood, and seeing their artstyle being adapted into a game is wonderful. The art during the gameplay is beautiful, and the art in the cutscenes feel like something straight from a Ghibli movie. I am not sure if there is multiple endings available, as of right now I've only played the game once. The gameplay is typical Point & Click adventure, with quite interesting gameplay mechanics, which I haven't at least seen in a game before. The gameplay mechanics
I'm really out here buying games that's making me cry all the time ;-;
Gotta have opposites. Dark and light, light and dark continually in a painting. If you have light on light, you have nothing. If you have dark on dark, you basically have nothing. You know it's like in life. You've gotta have a little sadness once in a while so you know when the good times coming. I'm waiting on the good times now. — Bob Ross - Mountain Ridge Lake (S23E3)
Let's paint the finest scenery. Shall we, Amber? This game has a story so good that even though I got it for free on epic games, I had to go buy it on steam to show my support. Also, it's a nice touch that it's free there on January 23rd, it's very fitting. If you are seeing this review before January 30th, 2025 go get it for free now!
Cried lots, 10/10 would cry again
If you're into point and click adventure games from a mechanical point of view primarily, this might not be the game for you. The puzzles are not complex, the game is not long. However, the story is what makes this game and the technical work done to put the player into a Ghibli style animation/illustration story well worth the play through. I recommend play through this twice, play through it the first time, focus on just completing the game and finding out the story. Once you know the story, take a break, play again and take time to really look around. The enviroment is very impressive from a technical standpoint of seeing parts of the background move like you're living in that animation. There's also some enivromental storytelling you may miss because of lack of context to first time around. The story is really good, again it's not complex, but it's a story that I think a lot of peo
Structured threads, verified dev answers and player expertise without chat noise


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