
This edition is specifically Umihara Kawase Shun: Steam Edition, a standalone entry in the Umihara Kawase Trilogy. This is an adaptation of the DS and PSP releases.
Umihara Kawase is a girl who uses a fishing hook as a grappling hook. You’ll need quick reflexes to swing your way through the branching surreal environments. Use your brains to figure out the best way through. They say fish is brain food—you’re going to need it!


Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Japanese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
At long last, every Umihara Kawase game is officially released internationally and in one place too. It may be a 21 year old series, but it was worth the wait. Originally released in 1997 for the PS1 in Japan, Umihara Kawase Shun is the sequel to the phenominal 1994 Super Famicom game Umihara Kawase where you play as Umihara Kawase, a 20 something Japanese sushi chef who uses her reliable fishing rod to get aross levels by flinging, propelling and grappling around, over and under plenty of platforms and walking fish enemies with the occasional boss fight or two depending on the path you take. Here's a little more history. There were a few versions/ports of Shun. The PSP version, aplty titled "Umihara Kawase Portable", was going to be the first entry of the series to have a North American release back in 2008, and it was going to be titled "Yumi's Odd Odyssey", but it didn't happen sinc
>The fairest Umihara game, the only one that normal people could beat without hours of practice, you can unlock permanent continues by finding new levels too. >Simple platforming gimmick, the bungie/grappling hook, that allows for alot of options and potential routes per level. >Umihara is heavier now. >She now has a snazzy jacket, though. >Less diversity of environment than the original, just as surreal though. >Boss fights are still ♥♥♥♥♥♥. One of the best platformers ever made. Best in it's series just because of higher QOL than it's prequel.
As per the first game, the premise is rather simple: jump, hook and swing to get from point A to point B, Some stages have more than one exit, you only have one hit point and the music is also nice to mask the fact you'll go through hell and back again. There are some changes, however, that make this game feel a bit different (at least the ones I have noticed): a) The length of the lure/rubber band is now shorter but in exchange it feels a bit more elastic. This leads to a couple of moments where you will curse your muscle memory if you go from playing the first Umihara to this one back to back: sometimes simply casting your lure diagonally upwards was a simple way of saving yourself from pits in case you made a mistake. That don't work here. Aside from that, certain corner cutting maneuvers have actually become easier and propelling yourself from the ground based on momentum doesn't r
fishing rods are like this in real life. give it a try
A wise man once said: "Umihara Kawase Shun is a certified hood classic. It's better than Mario, it's better than Sonic." While this may sound like an overstatement to the uninitiated, this game certainly lives up to the hype. Originally released for the PlayStation in 1997, the game has seen multiple rereleases, with the Steam version being the fifth and final version of the game, as well as the best way to play it today. Umihara Kawase Shun gently eases players into the game, allowing players the opportunity to learn Kawase's moveset and explore each individual level (or "field" as it's known in the game") relatively stress free. The dreamlike environments, bright colours, and relaxing soundtrack all lead towards a feeling of being on a cozy and whimsical adventure. Umihara Kawase Shun betrays this feeling with one deep secret. After the first few fields the game continually ramps up i
My wife, no one else's. She's my wife. I want her to grapple me and toss me around. I will forever cherish this series. I love my wife 11/10
Structured threads, verified dev answers and player expertise without chat noise


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