Krai Mira: Extended Cut is a post-apocalyptic RPG that takes place on radioactive wastelands of the same-named island. Get the weapon you are most fit for, find comrades-in-arms, explore the island to find out the truth, and punish those who ravaged your world.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Polacco |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Krai Mira looked pretty good and definitely was giving a strong nod toward the Fallout games, but ultimately it did not deliver. It had both positive points and negative points. Here they are: Positive: Looked pretty good. Had a pretty good diversity of weapons. Had some interesting plot points Negatives: Pacing (too fast) Story telling (the plot points were good, but they weren't developed) No character creation (not a huge deal, but can be important for RPG gamers) Lack of autonomy - there are very few moral choices of consequence in the game. It seems like you are just thrust into the next situation, even if you did not want to move on and did not get to make a choice about which faction you sided with. Anyway. I'm sure many other people did better and more thorough reviews, but hopefully this helps you not get lured intot he trap of seeing some cool looking screen shots and buyi
Krai Mira is basically a Fallout 2 clone with much better and yet still terrible visuals. It's pretty wonky, mechanics aren't particularly fleshed out, combat is frustrating, the player loses their complete inventory several times (and doesn't get it back!) and the difficulty curve is quite high. But all the same, the atmosphere is kind of awesome, the characters are whacky and there's actually quite a lot to explore, even although there aren't that many quests to do and NPCs to talk to in the grand design of things. This is by no means a good game, but I personally had quite a bit of fun with it and if you're starved out for a classical Fallout experience, this'll do. I was and I ended up enjoying it, even although some of it is downright bad. Just imagine this to be a trashy B-movie
The game seems unfinished, alot of NPC that you cannot talk, but have dialog icon on, world seems empty and unfinished. After several hours of playing I get the impression that this is early beta of the game.
Krai Mira falls flat quickly largely because it fails at even basic game design principles. The story does not flow at all. The game feels like a pile of disjointed pieces, and the dialog is often poorly translated. Regardless, the game has a ton of potential for sure. So why does the game fail at even some of the most basic rules of game design? The answer is for a number of reasons. For example, the game doesn't help the player at all. You're just dropped into the world and the game doesn't even tell the player about basic controls. There have been posts from people not realising they had some special abilities until hours into the game. It is common to be in the middle of a quest and not know what the developers want you to do as the game doesn't have any subtle hints in the levels like it should. You have only the dialog to guide you, which would be fine if it was clearer. Sometimes
When evaluating a review check peoples play time!! A REAL HONEST REVIEW requires hours of actual testing different mechanics which require you to progress in game to be able to give an honest review! I will start out by saying I have been alpha, beta testing for over 25 years before it was a market ploy to sell games, and have worked for companies doing so in the past and used to make skins and maps for some really old games Like Quake, Quake 2 and Heretic II and mods for original NWN and I may be a little more picky then most players who are just gamers and don’t really know how to truly test a game. Many reviews done on steam have little or no actual testing or reviewing done before posting a Good or Bad review. This game although its not really ready to be sold, let me STRESS THIS to normal players!!! This game is worthy of purchasing by people who go in knowing all of these problems
An original Fallout nostalgia, but simpler and with lower durability. It's not bad though. It brought back good memories.
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