
Fantasy Tactical RPG revitalizing the beloved Japanese turn-based & pixel art genre. Collect & train a roster of mercenaries, customize your squad, and use your own strategy to save the nation of Iria. Journey through a world of plot twists where every choice you make will reshape your destiny.




Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Simplified Chinese | |||
| Traditional Chinese | |||
| Japanese | |||
| Korean |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I'll get the major issue out of the way first, then talk about why it doesn't matter. Half of SoC is a pretty typical gacha game. Energy regen, daily grind stages, eye-watering prices for premium currency, no way to earn premium currency outside of buying it, etc. If it weren't for the existence of the completely separate Spiral of Destiny game mode, I'd say this game is a hard pass. But the Spiral of Destiny mode does exist, and that's what saves it. Spiral of Destiny is a rogue-lite campaign mode with multiple branching storylines that easily provides dozens and dozens of hours of playtime. In addition to the FF Tactics-style combat sections, it features a degree of town management. It has both unvoiced and voiced cutscenes, and the quality of the voice acting is shockingly good for a F2P game. The graphics style leverages the charm of pixel art with the enhanced atmosphere provided
I reluctantly recommend this game, but with a big mark against it: This game should have been a single player game - and not a Live Service/Gacha game. This game - lovely in many ways, is doomed to die in some amount of years, and when it goes, it's gone. The music and story are great, the visuals are fine, but it really does seem the development team could not do any of this without a lot of money - and the decision was made to make it a Gacha game, and that's a shame. If there was a version of this game with none of the live service elements but similar mechanics, I'd happily buy it.
Like Final Fantasy Tactics and possess self control? Recommend. You'll love it. Hate Final Fantasy Tactics and possess self control? Do not recommend. You'll hate it. Like Final Fantasy Tactics and possess no self control? Do not recommend. You'll spend way too much on this game chasing FOMO and hating yourself for it. Hate Final Fantasy Tactics and possess no self control? Do not recommend. Go outside and work on yourself.
(played for a bit longer on my phone so have slightly longer game time in total) so this is a srpg gacha game (think langrisser and ff:wotv) and is advertised as such, temper your expectations when you go in. i assume if you're playing a gacha game on steam, you already know your gacha mechanics so i won't be talking too much about them. 100 soft pity, 180 hard pity. gear is farmable and you can ignore both the equipment gacha and the battle passes. there is sweep after 3* a stage. character shards are farmable. there is an 'end game' two-team tower thingy ala spiral abyss in genshin. yada yada. now that that's out of the way, there are two main game modes, "The Fool's Journey" and "Spiral of Destinies": The Fool's Journey this is your typical gacha stages. spend stamina, read story snippets, clear stages. though 30 stamina PER stage is extremely steep and makes early game kind of a
great game ruined by its micro transaction gatcha machine and fomo time limited design structure. its been enjoyable so far. if you like Tactical games its worth a free play. dont give them money! only way stuff like this changes is if you hit them in the $$ id buy the game outright with an upfront price no hesitation if it was restructured as a normal game without all the cancer. played a lot more over. F2P. very fun game to fill my tactical game needs. regardless of the slot machine simulator it contains.
A Refined SRPG Beneath the Gacha Veneer: Decent, F2P-Friendly, yet Awkward Niche ★ 7.5/10 — Good Where It Matters, More Burdensome Over Time ⊕ BEST FOR: Story-focused SRPGs, branching campaigns, serious fantasy, pixel art, F2P single-player content, character raising, and long-term story updates. ⊖ NOT FOR: Hardcore tactical depth, simple daily routines, stable old-character value, fully voiced storytelling, generous pickup guarantees, or flashy character presentation. ▣ Mobile Benchmarks: App Store US 4.7/5 · Google Play 4.3/5. ◆ Opening Sword of Convallaria remains a rather unusual gacha game. Beneath its live-service systems is a genuine SRPG with branching stories, resource management, tactical battles, and a serious fantasy world. The game is divided into two sides. Spiral of Destinies is closer to a standalone campaign and requires little outside account development; everyth
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