
Age of Conquest is a Risk-like turn-based grand strategy wargame.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Ucraino | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{Gameplay}--- ☐ Very good ☑ Good ☐ It‘s just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{Audio}--- ☐ Eargasm ☐ Very good ☐ Good ☑ Not too bad ☐ Bad ☐ I'm now deaf ---{Audience}--- ☐ Kids ☐ Teens ☐ Adults ☑ All ---{PC Requirements}--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press 'W' ☑ Easy ☑ Significant brain usage ☑ Easy to learn / Hard to master ☑ Difficult ☑ Dark Souls ---{Grind}--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isnt necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--
This game only has one map for free (roman europe), if you want more maps you have to either unlock them or buy them. If you enjoy strategy games like Risk/Lux Delux then this game may interest you as it has more features (buying men, building basic fortifications, gold income/economy).
Fun game for casual play by yourself or with friends. My first single player win gave me 100 premium coins. I didn't get more after that for single player. STARTING a multiplayer game costs 10 coins. Joining them is free. You can play with friends. Start a multiplayer game and invite them using steam. Again, multiplayer costs premium coin. You can get premium coin from winning single player games.
If I could give a neutral recommendation I would, but even so, since there's no such an option, unfortunately, I'll give NO. The game has everything that I like, it's simpler than most strategy games related to civilizations like Sid Meier's or Age of Empire, but it brings some features related to those cited, like winning with a diplomatic vote, recognizing you as stronger nation, and happiness feature. Since these features are pretty simple, it makes the game simpler, making it faster, and I like that. Furthermore, it reminds me that famous old board game WAR, where the number of your army matters. This game can be fun and enjoyable at the Single Player mode, but the Multiplayer mode is another matter entirely. Strategy in Multiplayer Mode doesn't matter at all. Do you want to win? Just bring some friend to join you in game and attack together! Okay, I'm not saying that this should b
A continuation of a well made franchise, AoC4 does everything previous games did right. If you're into "riks" like games, give it a shot and you won't be dissapointed. The game is basically a "spam armies" type of product, but it has some nice little mechanics built into it. // 1) Economy aspect: Like in all strategy games, there's the financial aspect which here is represented by gold. Each province you conquer earns you money and that's the basics. Now, the mentioned gold can be invested in a province to either bost it's defense (building walls), use the province as an observation post (useful at border provinces), increase the local population (= more gold at the end of the turn), raise the local happiness (lowering risk revolt and increasing the amount of gathered gold) and finally raise armies. That's pretty much it: keep your lands safe, happy and developing to have a steady and
I guess it's time I review this, as I have clocked quite a few hours, and I truly enjoy the game. This is Risk on steroids. Except there is no random, everything can be calculated in advance. In addition, there's micromanagement influencing your economy. And diplomacy, limiting your options, or more importantly, your opponents options, allowing you to overextend on one border while neglecting the other. The AI is completely unpredictable, often you simply have to restart a singleplayer match a couple of times until the first few turns play out fortunately enough to survive. Where the game shines is it's multiplayer though. A core feature is the available timeframe for issuing orders, ranging from speed games with a minute'ish a turn, to marathon games that lasts months, with up to 7 days available to issue your orders. As with all multiplayer games, it is possible to gang up on others
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