
Everspace is an action-focused single-player space shooter with rock solid 6DOF controls combining roguelike elements with top-notch visuals and a captivating non-linear story as well as VR support in the final version.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
TLDR: EVERSPACE is good, but it feels incomplete. I am ALWAYS hunting for the next Freelancer. Easy to grasp, hard to master combat, a variance of enemy AI personalities, a feel good loot system and rewarding extra caricular activities such as mining, trading and piracy. EVERSPACE provides just enough in each catagory that it's an acceptable one night stand while I wait for my future Freelancer wife. It definitely feels like half a game. If EVERSPACE kept the same combat and crafting systems, but put it into a densely pobulated galaxy with a RPG element this would be my favorite game on Steam hands down. This game really doesn't have a story arc. It is literally acting out the same action in a slightly different way each play through. It's enough of a change each time that if you are only about the gameplay you won't miss it, but I really want the Dev to step up and make this game
⚖️ MATCHING EXPECTATION: * 🟢 = Available = Fun +1 * 🔴 = Not Available = Fun -1 * Match Nothing = 0 Fun 🟢 Face-pace combat 🟢 Space Exploration + Photo Mode 🟢 Quick Salvage + Quick Crafting 🟢 Optional to engage combat, escape, collect resources 🟢 One life challenge = No retry if died 🔴 Powerful at the beginning 🔴 Ship and crew management 🔴 Diverse NPC with hidden location 🔴 Score/Time Attack for replay value fMeter FUN fUN METER DISCOUNT COMMUNITY REVIEWER A+ 5 Loving it No Wait - - A 4 Liked it No Wait - - B 2-3 Half satisfied Wait 50% ✔ ✔ C 1 Less interested Wait 75% - - D 0 Not what you need Wait 100% - - 🏅 Community Rating: Mostly Positive ⚖️ fMeter {B+} Worth a play, if you enjoy Space Combat & Exploration. However, if you're looking for Complex Space Adventure, don't play it 🔎 Check the full list for your preferred g
[Update Jan 2019: just got an Oculus Rift, and playing this game in VR is AMAZING. You need to be good with blind keyboard/mouse use, since you still need to control the game and use menus that way, but visually it is spectacular - and really puts things into scale. The asteroids and wreckage are HUUUUUUGE now!] I recommend this game, but it's a guarded recommendation, because while I loved it, it's definitely not for everyone. The key thing to point out is that Everspace is a Rogue-Lite set in space...it is not a Space Game. If you're looking for in-depth, balanced, and challenging tactical dogfighting or fleet combat, this game is not for you. If you're looking for endless exploration and discovery, this game is not for you either. To enjoy Everspace, you need to be able to enjoy repeatedly grinding through the same few basic encounters you'll experience over and over and over, while
I see some negative reviews on this game from people that have played it for less than 10 hours and all I can say is that I totally relate to what you're feeling. After about 6-7 hours I was ready to throw the towel in and write it off as a bad game too.. The game was frustrating, I kept dying, I couldn't save enough money for new ships, the ships I did pilot felt like paper, and those damn Okkar raids are absolutely unbeatable..... this sucked!! Then things started to click... you're not supposed to try and beat an Okkar raid, they are a section timer that is supposed to push you forward. You're not supposed to tank with a light ship, you need to play smarter... Next thing I know I unlocked the Gunship and boom, the game just got a hell of a lot more fun. After that you get a feel for what weapons and gizmos work best on each ship and all of a sudden you have a very fun game that keeps
WARNING: Flight Sticks don't work with this game. Don't get one for this! M+KB recommended! Everspace reminds me of those space shooters of old, but throws several other things in the mix. You are required to jump through sectors until you reach a wormhole, leading you to a new zone. A hostile reptile race patrols those sectors and seems to follow you with a powerful fleet. You get a set amount of time to explore a sector before their arrival is announced and you need to leg it. Do you have enough fuel to make the jump without taking damage? Did you find enough ressources to enable further travels? Or have you been sleeping and suddenly find yourself unable to get away? It's not the end of the world. You accumulate credits during missions, which can be spent AFTER you die. On abilities which make your future runs easier. Another clone of you enters a ship and starts his voyage anew,
Everspace grows on you. In true roguelike fashion, you find yourself swiftly dying and repeating the first few sectors, a process made slightly more bearable through the expenditure of cash gathered in the previous run. However, once more of the core gameplay has revealed itself, the game comes into it's own with a surprising amount of flexibility in playstyle, enhanced by the discovery of upgrades which can radically alter your decision making process. Regions with certain environmental features can be beneficial, irritating, or outright dangerous depending on your ship configuration. The core of the game is combat; you'll frequently find yourself outmatched, ambushed, or caught between the pressures of a relentless enemy and the need to avoid some natural hazard. The good news is that just about any situation can be overcome, aided by an entertaining flight model that should make even
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