
Be the nameless heroine in the wastelands of Dustwind's story campaign or find with two friends a new home or fight against and with human players in the elaborate Multiplayer mode or design your very own story campaigns and maps in the mighty map editor!
You are the nameless heroine! A vicious assault in the wasteland has hit you hard. Without your memory and hopelessly outnumbered you go on your crusade, fighting your way to your tormentors to take revenge. When you don't act carefully, tactical and clever, you won't stand a chance! During this adventure, it will occur to you that not only your own fate is on the stake but much more...




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
2018 model Fallout Tactics real-time multiplayer. What I have been looking for 15 years, recommended to anyone who waited for the same.
This game looks like THE spiritual successor to "Fallout: Tactics" -- and indeed it could have been. The combat mechanics are pretty stellar actually -- and if you only care about shootouts in online multiplay you won't be disappointed. However, I bought this game for the campaign... which for a score of reasons is REALLY weak... obviously an afterthought to a game that was going great up to that point. First of all, no co-op for the campaign. second -- I'm like 20 missions in and I have yet to get a squad member... even though I've done a few escort missions and several (boring and repetitive) defense missions. the maps are fun but there is no glue holding it all together. Post apocalypse is a theme or flavor for this game -- there is no narrative or atmosphere holding it up. The best thing about tactics (and I bet multiplayer) is squad mechanics... but it's not there in the campaign ov
Genre - Post Apocalyptic Isometric Tactical Combat Similar to - Fallout Tactics 3 negatives: No campaign mode No progression Small player base 3 Positives: Great fun Sandbox style with Bots Variety of weapons I am a huge fan of isometric tactical games like Fallout and Xcom. This game captures the combat perfectly and allows you to jump into various game modes with and against bots. The AI is reasonable and the game looks and plays well. It is not turn based but relies on quick thinking. There are only a few races currently but hoping for more later. Weapons are varied but we could always have more. Tongue in cheek post apocalyptic Tactical shooter. Probably more fun with friends. If you can find some!
Released too early! There is some promise here, don't get me wrong, but too many bugs for my taste. Constantly getting "no path" errors when moving. Getting stuck in doorways as the AI can't decide who to let through, killer bug if everyone is stacked up on the door when you're trying to take a room. Characters get glitched out on ladders forcing you to shoot them off. Grenades bouncing off invisible walls/not following their arc. Certain weapons won't shoot through windows? Melee characters that won't auto attack people near them? Characters not following your "force" attack command. I really wanted to like this game, but it just doesn't live up to some of the titles it's emulating. I will say there are some enjoyable parts. I felt like traps were actually very well done and damn near a necessity on some maps. I built a suicide doggy bomber who runs in and lays C-4 at peoples feet an
In A Nutshell Pros + Decent character creation system. + Decent variety of weapons, gear, accessories and items. + Decent combat system. + Good graphical style, models and effects. + Multiplayer PvP modes in a Tactical RPG: a fresh gameplay concept rarely seen. + Level editor included to create missions and content, integrated with Workshop. + Multi-crew vehicles and deployable defenses are nice features. Cons - Active player-base is very small and finding anyone to play with is very difficult. In a multiplayer focused game. - No Single Player campaign, but only some co-op missions adapted to Solo Mode. - No story, role-playing interactions, or background lore. - No quests, objectives or challenges. Only steam achievements. - No character progression. Characters are created then stay the same forever. - No character classes or skills. - No Tactical pause in Co-Op but only in Sol
Dustwind is poor mans fallout game with horrific UIs. Unfortunately, little did i know that this game is horrendously bugged mess and not only that, but also barely any info gameplay has about anything. 1) Let us start with tutorial in which you can experience early bugs. From time to time you as the player will be able to "drive" armored vehicle. but unfortunately that vehicle drives into mountains or any obstacle and gets stuck for some reason even though trying to drive in reverse it is not possible. 2) When tutorial was done i decided to go with campaign. Now, that is not a bug but how badly designed it is, None of characters have voice acting, every time game shows up objective game starts to use *BEEP*, *BEEP* sound. Thats all. Every efin time these *beep* sounds, it got so frustrating i muted all audio in game. 3) There is ZERO information of your characters health status (ya
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