
SOMA is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human. Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be careful, danger lurks in every corner: corrupted humans, twisted creatures, insane robots, and even an inscrutable omnipresent A.I. You will need to figure out how to deal with each one of them. Just remember there’s no fighting back, either you outsmart your enemies or you get ready to run.
The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility PATHOS-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for?




Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
SOMA is an outstanding game that offers a unique and immersive experience. Its haunting atmosphere and thought-provoking storyline create an unforgettable adventure for players. The game's stunning visuals and sound effects further enhance the overall experience, making it a must-play for any gamer looking for a deep and engaging narrative.
Thank god for developers like Frictional Games, that are willing to take the risk and time to explore more complex themes and ideas. SOMA isn't perfect, but once the screen fades to black for the last time it makes up for any deficit. It sets an impossible standard for most indie developers. This was not the game I was expecting. If, like me, you have only glimpsed some early build trailers, then the design has clearly changed. Placed underwater, amongst the remains of humanity, you must come to grips with almost a century of change, and ultimately redefine the term human. Talking robots, mechanized humans and corrupted marine life all play their role in convincing you that something has gone horribly wrong. Frictional maintain a number of elements from their previous outings, including physics based puzzles. Almost any object can be grabbed, dropped and thrown; levers can be pulled;
10/10 one of the best gaming experiences in my life. . . . . I Don't normally post reviews, but this game man . . . .. . . . this is nothing like I've ever played. If you're not a horror fan I still suggest you still grab it and fight through the scary parts, which aren't too bad IMO, some of them are a bit of an annoyance but it does the job well; it's more of a psychological thriller anyway, plus you can mod out the scarier parts if you wish. I'm not really a fan of horror but I heard good things about this game and am sooo glad I went through with it. This should be the standard of story telling in any medium not just games and with the range of recycled formulas and sequels this deserves your attention and the developers deserve your money. However if you are unable to spend the money and really REALLY struggle with playing horror games alone I suggest watching an online walkt
Played for scares, left with an existential crisis.
Still think about this game and its ending on a regular basis, even after only playing for 10 hours, 8 years ago. Cannot recommend enough.
Didn't fix my depression, made it worse. Highly recommend.
Structured threads, verified dev answers and player expertise without chat noise


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