
STAIRS is a first-person atmospheric psychological horror game, inspired by real-life events, that takes players through the stories of three missing people as seen through the eyes of journalist Christopher Adams.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Loved this game! It was quite exciting, the ambient is really scary and you lose trust very easily, The puzzles are something to think, and the story is pretty good.. Although I wasn't a big fan of the ending, But either way!! I LOVED IT.. Would really recommend it! (:
Stairs features a man named Adams entering into a factory to investigate the murder of a young woman named Valerie, who may have been victim to two men, all three who went missing over three years ago, but Valerie's body suddenly turns up in said factory. Adams is here to snap some pictures for his own personal scoop, but soon gets trapped in the factory and begins to descend a series of stairs... The game mostly has you exploring the environments, locating and snapping pictures of scenes, solving some light puzzles, and later in, occasionally sneaking past some monsters & some misc activities. And the game does well with it... During the 2-4 hour course, the game provides a surprising amount of variety, in locations, objectives, and paces itself nicely. While the short length will turn some people off, they don't pad it out to artificially fill time, and though a slower experience, do
This is an unfinished student project that got marketed as a full game. It's harsh, but true. Did Greylight get some things right? Most definitely yes! They had some spooky ideas and jump scares with the beginnings of an interesting story. For a student project it's pretty well done. I'd just hoped for something a bit more substantial and much less buggy. The game crashed 7 times during the 4 hours it took me to complete, and the ending leaves you with so many unanswered questions your head will hurt. In short, I'd try another Greylight game in the future because they seem to have promise as a company. But this game needed to be tested more, and it needed more of a story to help me through it. The characters are two dimensional and vague, the sceneries are blase and copied, and the game just feels incomplete. That incompleteness leaves you feeling incomplete and unsatisfied. A sad but
The full playthrough is now complete, and what can i say, what a fantastic game! The story starts off slow as you investigate an abandoned warehouse/factory for clues about a murder or missing people (dont want to give away too much), its very quiet and eary and it feels like there isnt much to the game, however venturing further and deeper into the warehouse/factory you find that there is alot more to this game than meets the eye, and it doesnt take long to get going. When you start to desend the stairs for the first time, that is when the game starts to show its colours, its not boring because it will keep you on edge at all times, and unlike alot of horror games this does not rely on jump scares to make you feel scared, but i will warn you this game will freak you the hell out! Silence is the number 1 mind bender here and boy it works well, throughout the entire game you just have
A good psychological horror with a few scattered moments of survival horror, but: This game has had a few lingering issues for some time now and there has been no response on the forum from the dev team for quite some time so it's safe to assume this game has been abandoned in its current state. There have been multiple issues with in-game progress not being saved correctly making the game impossible to complete to 100% without playing in one sitting. Given some of the issues I've seen in the forums I would not bank on that working either. The game can still be played through if that is all you are looking for but I recommend a visit the forums beforehand to gander at some of the ongoing problems people are having with this game. If you decide to go ahead remember to use the 3 save slots. No in-game sensitivity adjustment.
For a game named after them, there's an awful lot of stairs which you can't quite manage to access in the early part of this game. This is partly due to the fact that your character can't even jump the one-and-a-half feet off the ground required to traverse such mighty obstacles as a couple of timber slabs on the ground (blocking access to said stairs). Rest assured, though, that you will eventually encounter stairs you can actually traverse, though perhaps not enough of them to fully justify the game's title. Dubious titling aside, there's no denying that there's some spooky-assed moments in this game - even one truly inspired section involving a series of Will-o'-the-Wisps you need to follow to keep OUT of danger! - though quite what these developers mean when they say "psychological horror", I have no idea. Being very PHYSICALLY chased around by some girl who looks like she just p
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