
An amazing mix of RPG, strategy, simulation, sandbox and survival game. Aurora Dusk looks like many other games, but instead of being alone, you live in a community. You can play one or more villagers and evolve from the Wood Age to the Steam Age.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Francese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
In short. If you like RPG and semi-autonomous city building. This game will be addictive like cocaine for at least 8 hrs. Worth the price without a doubt. Pros: + persistent progress of your avatar’s stats between campaign/custom games/skirmish maps. + Stats develop. Similar to Skyrim ability growths. + no level cap. It doesn’t even break the game… doesn’t make sense but I’m impressed. + your town is grown by your towns people even if you decide to go full Rambo. + gear/magic includes tier and upgrades. + artwork/sound is fine. Some may say sub-par, I bought a game not an orchestra ticket. + replay ability via campaign difficulty and skirmish/custom Cons: -Campaign can do with more content. -As diverse as the tech tree is it could expand a bit more -AI is a bit on the week side ATM -Some form of memory leak? If you play for 5+hrs straight visual glitches start making UI/game elements i
A pure sandbox game allowing you to create your own avatar and use him again and again into whichever map you want with how many foes or allies you need. Lots of items to craft, all with their own use. Same with the skills, some are situationnal and some are must have. And you're not limited because the avatar is persistent and can master everything in the long run, allowing you to tackle harder difficulties. The creator keep on improving and tweaking the game and is responsive when a bug arise. The game is completly playable with a campaign ( with 6 difficulties ), a survival mode ( you get a little time to prepare before the hordes appear in any number and waves you want ) and a skirmish mode ( with up to 7 IA controlled lairs or villages ). As a con the game is repetitive and the difficulty in the campaign is just HUGE numbers of ennemies per waves ( even on the second difficulty y
Nice concept to make you feel like you are part of a village. The only problem is it feels like a bunch of individuals instead of a community because there's no shared resources. You need to find food? You gather it yourself. Need it cooked? You cook it yourself. Need clothes? You hunt the skins, sher the sheep, make the linen, sow it yourself. Need a weapon? Go mine, smelt, forge yourself. So it's basically a solo survival game with a bunch of pets to help distract enemies.
Really neat game that I recommend. I passed it up for awhile because the graphics didn't appeal to me. Steam kept popping it up as similar to other games that I liked and then a friend of mine said "I need to try it.". I really like it and have had great fun playing it. The bad - Not much bad. I wish there were more graphics options, character models, faces, outfits, etc. There needs to be many more skirmish maps and more options to customize the skirmish games. Even more stuff - building types, weapons, etc. There are 100's of things to make as is but more would be better. More dungeons + NPC monster factions in skirmish mode. There doesn't seem to me to be a great variation in the different races, I'd make the variations bigger to really make the race you chose more important. It needs cloud saves. The Good. - It's fun. Your character can be anything they want and if you want to pla
UPDATE: Negative Review status is no longer accurate, but neither is recommend. Though I find it fun, I am nuetral toward this game. Mainly because a couple old bugs still havent been fixed that are quite annoying to me. Keep in mind this game isnt finished. Id only buy it if you want to help beta test and support the developer financially. If you have read the negative reviews thus far, you will have found out that none of them even played beyond the tutorial campaign. Even in its current state the game is still surprisingly quite fun and addictive. EDIT:The game is in much better shape now. No more freeze ups or crashes(at least for me) EDIT: The FPS issue seems to have been fixed. The real meat of this game is custom survival games and skirmish games(vs other villages/monsters), either against the AI or with/against friends in multiplayer. The multiplayer part so far appears to be
I hemmed and hawed a lot about this one but I finally decided I wouldn't recommend this game as it is. However, I would highly recommend that whoever is interested in the game play the demo available and see for yourself. The game is recently out of early access and will likely be developed a lot further. Overall, I appreciate what the developer was trying to achieve, and I think it's really impressive that they've created a whole game by themselves, I just think that the different features need further development in order for it to fully represent what they're describing it as. I think the screenshots and gameplay videos are a little misleading as to the level of world customization and how sandbox the game truly is. I'll definitely keep tinkering with it, but I kinda wish I'd played the demo before I purchased the game. Pros: + The artwork, although a little amateurish is cleanly i
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