
Thirty Years War is a new game designed by developer HQ covering one of the darkest ages of European history. The Thirty Years War is the series of conflicts between Catholics and Protestants in the Holy Roman Empire and its surroundings, between 1618 and 1648. In this strategy game, players will take control of one of the opposing sides, Protestants or Catholics, and fight for the control of the Empire.
Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Generally, this is an excellent wargame simulation that covers the period of musket and pike, flanked by cavalry and backed up by artillery. I am the ideal target market for this game as I enjoy wargames on the table top and board. This ageod system does a good job at replicating the feel of a board wargame, but handling complex mechanics behind the scenes. I am also a huge fan of musket and pike games, so delighted this game has been developed. The positives are leaders and units are accurately represented and have many detailed attributes that go to help make a complete army. Lots of nations compete and take the side of either Protestant or Catholic. The system itself is fairly easy to learn, but difficult to master and appreciate all the detailed mechanics. There are 3 tutorials in the game, the first one is really mandatory for new players and the other two optional. However, I hi
The game crashes at very turn for me. Also, I am sick an tired of the developers(AGEOD) exploting their fan base and then releasing half-finished games like this one. The fact that you get "(...)" as unit description even after around ten titles released by the developer, becomes just outrageous. Did they really not have the time to put in some flavour and unit descriptions?? No time to type half a para for a unit (of which there are probably twenty five per scenario)? This game needs a better commitment from the developers. They just cannot pose as "niche game developers" and use that as an excuse not to do elimentary stuff while the niche wargammers flock to them out of compulsion as there is no other game which models supply and other realstic factors in such detail yet.
This is a complex wargame covering the Thirty years war in considerable detail, with particular attention to army organisation and command. As such I would suggest this game is more suited to persons with a genuine interest in the period rather than casual players. The subject is also something of a niche area which recieves much less attention than other major european conflicts perhaps because this was a particularly nasty conflict which devastated large parts of central Europe ( religious wars always seem to bring out the worst in people). The game itself is set in what is often referred to as the "musket and pike" era when firearms were starting to have a significant effect on the battlefield but owing to slow rates of fire, limited range ( not to mention a tendency to become absolutely useless at the first sign of a rainshower) they were still not the principal infantry weapon with
An excellent, niche wargame that takes a look at a neglected period of history; the maelstrom of religious and political strife that was the Thirty Years' War, a destructive, dark period in European history. This is AGEOD at its best, with all the usual fare: army and unit creation to your own liking, decision cards for religious and political change mingle with more military minded decisions, such as siege and mercenary recruitment cards. If you've enjoyed any of their previous games, you'll love this. So far the game has been very stable and the turn time resolution is very fast. If you are interested in the period, this will give you many happy days of wargaming.
Once again, Ageod completely fumbles the technical side of one of their games thus undermining what could've been a great title on a nearly forgotten conflict. Around four hours of playtime, yet around a dozen crashes. I'm still in the first few months of the Thirty Years' War and already my faith in the game being stable enough technically to make it the first decade is shattered. Click on something you are meant to click on? Crash! Pass the turn? Crash! Do nothing at all and just sit there? Crash! I didn't think it was humanely possible to make something more unstable then Assassins Creed Unity or Watch Dogs, but Ageod proved me wrong. Seriously, is Civil War 2 the only game this developer ever made that wasn't as sturdy as a house built on sand? If you really want to get into the Ageod titles, then pick that one up as there the programmers actually did their job.
BUG, CRASH, WALLOP This is probably the most buggy, inconsistent piece of software I have had the nightmare of using in over thirty years of computer use. Every time I load the game a different bug with the interface occurs, be it missing icons for important functions to display scrolling that just stops working one day or flys around the screen uncontrollably the next. And when the interface is temporarly behaving I will get CTD every half hour or so, often with corrupted auto saves which means any progress I have managed to make is now void and I have to start over again. I think the furtherst I've ever managed to get is about nine or ten turns. BTW i've had the same issues on Windows 7 and Windows 10. High spec desktop with good graphics (gx970) and 16GB ram and also on a mid-spec laptop. So the problems are not hardware related. I've had similar issues with other AGEOD games,
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