
Everything is in here from the terrific comedy cut scenes to the frantic game play making this is the definitive version of Z. Z is a real time war game played in a totally free environment where you undertake a breathtaking race to capture territory and resources. Crush your enemy before they overpower you.
The game opens with Commander Zod shooting the Bitmap Brothers Logo off the screen. Meanwhile, a Supply Ship is adrift in space. Its occupants, two robots named Brad and Allan, wake up to the radio buzzer. The two find two new messages from Commander Zod. The first shows Zod telling about his delivery, one hour overdue; the second shows him threatening to "kick their red butts" if he finds out about them slacking off. Allan and Brad just resume their mission. The two constantly steer the ship in a bunch of twists and turns (one sends them knocking the game's title into the opening credits, which are just visible in space), and finally arriving at their first destination. Their mission sends them across twenty levels on five planets, fighting enemy soldiers. Only when the five planets are conquered will the party begin. After the final level, Zod gets a promotion to Supreme Space Colonel. Zod and the other soldiers celebrate by drinking many cans of rocket fuel, and by the next morning, so many discarded cans litter the ground that Brad and Allan are sick. Zod gets into the Supply Ship with Brad and Allan and decides to show them how to fly the spacecraft. Zod uses the ship to pull acrobatic stunts in space, leaving Brad thrilled. When Allan pulls another can of rocket fuel from the box, he notices a "do not shake" warning on its side. He shakes it up and tosses it to Zod. When Zod opens the can, an explosion blows the ship apart. Brad and Allan are hurled off, and Zod's hat can be seen floating in deep space.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I don't normally write reviews, but for this "remake" of a classic game i feel i must. Initially everything looked great; the original graphics, the same play mechanics, even the same levels along with promises that we'd have a level editor and that the Devs would "look into" getting the missing levels from the classic Z95 expansion. All was bright and rosy until August 2014; the last time the devs appear to have done anything in response to the Steam PC community beyond try and sell a copy to a Mac user. We were promised patches and fixes to the issues reported by users "Soon" and "In a week or so" Non came Over a year later in late September 2015, still nothing from the devs. The game works, the game is optimised for tablet (I.e. Non PC Users) but still has many of those bugs reported prior to August 2014 going back to release. Its controls are still clunky, we don't have a level
Bad port of a great game, totally abandoned by the developers. Like many other Steam ports, this is not an upgrade, but downgrade. Please don't give them money until they make a proper PC port(of a game that was originally on PC), not iOS/Android port with broken UI and AI. UI is made for touchscreens, painful to use. Pathfinding and unit AI are still atrocious, units will stop and refuse to move for no reason, plan crazy routes, get stuck in broken bridges instead of making a detour, walk straight into a wall, refuse to shoot, etc. etc... As result, due to bugs, it is very easy to complete, unlike the original. During cutscenes sound will temporarily disappear. Music could use some improvements, sometimes it is very repetitive. Screen scrolls slowly for some reason, with much lower framerate than it should have. This is ♥♥♥♥♥♥♥ 2D game, should've been 1080p60p on 10 years old PC! and f
A terrible port of a classic Bitmap Brothers game. Shame on Rebellion for dumping a subpar iPad version onto Steam. At the very least, they could have included the original DOS release bundled with DOSBox. And as far as I know, there’s no reason they couldn’t have used the Z 95 version - there are community patches that make it run fine on modern systems. Unfortunately, even the GOG and Zoom releases use this same awful iPad port, so there's no getting away from it. Low frame rate, very few options, missing content and gameplay functionality... just a miserable way to preserve the legacy of an RTS classic.
UPDATE 7/19/2014: Some major improvements from the devs, controls are much smoother, AI not getting stuck as much, resolution control and a few tweaks and fixes. Much closer to the original game, especially with the removal of the video borders. A few recommendations based on Zod Engine and the orignal to the devs: -Game pause needs to be improved, should pause within game while still allowing you to issue orders. Original game allowed in-game pause like this. -Multiplayer is really a must, you're on Steam, use their in-built matchmatching. Orignal game had multiplayer, Zod Engine has multiplayer, you should have multiplayer. -Consider 2-click scheme option for select unit and issue order. -Please improve the menus, still terrible. ------------------- Original Posted on 4 Jul @ 6:07pm: Low resolution, terrible menus, no multiplayer, very awkward controls. I thought I'd support a class
Update: Still can'T recomment the game - missing options for Soundvolume - missing Quit-Button in Mainmenu - Just 17FPS ingame under Win10 First: I'm a great fan of the original game (owning the original CD up to today) This version is nearly the original, but.... I'm missing Multiplayer, controllers for sound, adjustable resolution/refreshrate and the mousebuttons have to be changed (maybe a option to change control/to set hotkeys), pathfinding needs a rework, and in menus (specally before missions) buttons like "cancel", "Back to menu" or something like that are missing Please developers fix those this and it'll be the modern port of one of the best strategy games ever. Up to now this is just a 1:1 port from Smartphones, and I can't recommend it pure in heart.
This is NOT the same game that was released on DOS and Win 95 back in the day. * The controls are changed (for the worst). * The general gameplay has ever so slightly changed. * The game is significantly easier than it was. * The AI in general seems dumbed down a lot. * The interface has been changed for the worst. And I'm fairly certain this version is just a port of pre-existing mobile versions. If you love this game and want to replay it, this isn't the version you want. Make sure to get a game version from 1996, for Windows DOS.
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