
The peaceful Realm of Dreams is about to be consumed by a terrible and maleficent nightmare. You must venture into the darkness and battle fearsome literary foes such as Hyde, the Headless Horseman and Dracula. Join Lily on a sugar-coated adventure about inner strength with a dark interior.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
(2018 revision : This review is several years old. I still think this game is charming and was worthwhile but it's worth mentioning that there has been a deluge of more impressive titles released in recent years. While the customization aspects are fun and the aesthetic stands out in a good way, this one has been outclassed many times over and should probably be pursued at a high discount.) Really nice and eclectic old-school RPG with a few highly unique features that make it stand out. First thing I should mention is the environment. This time we're playing Lily, a little girl traversing a variety of worlds within her dreams that contain many familiar characters from literature and films. There is a sense of unpredictability that is special here, as the settings run the gamut from cute to creepy, futuristic to fanciful, to more modern and down-to-earth. A variety of custom assets reall
Sweet Lily Dreams is a JRPG that is highly influenced by popular stories, and wears those in its sleeves. Quite literally. The game's focus is clearly its universe and story, but it tries to tie the RPG mechanics into it without really understanding them... and so the "game" part ends up dragging for way too long, and had me lose interest in the story completely, about 15 hours in. I still finished it, but while the very last mission was better than the others, it still wasn't great, and definitely not worth it. The game has a few cool ideas, but it's far too ambitious for what it ends up doing, and feels like a mess the whole way through. RPGMaker games get a bad reputation, and it's totally understandable! I'm pretty sick of playing these games on a small resolution because the engine can't handle any better. And yet, this is sold for 15€. No. I could overlook the technical issues, i
My Playtime: 30h (100% achievement, finished the game) My First Playthrough: 17.9h Grindy Achievement(s): No. Optional Achievement(s): Yes (23 achievements). Difficult Achievement(s): No. Intro Sweet Lily Dreams is a turn-based RPG Maker game with a focus on dungeon-delving. You'll play in a party of 10 to complete ~12 dungeons with various core mechanics and some minigames. Pros: - Touch-based encounters - Minigames that are unique in some dungeons - Optional quests to be taken - Straightforward gameplay where you just need to focus on clearing the dungeons Cons: - Too many poison-inflicting enemies despite the lack of curing options - Enemies are too bulky in the middle half of the game, even in the easiest difficulty - The collisions can be hindering you exploring some areas - Menu sometimes not responding due to the mouse controls Specs Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDI
You know what really grinds my gears? The way RPGMaker game review threads are full of people who give the game a thumbs-down BECAUSE IT'S AN RPGMAKER GAME. You're an idiot for playing a game you knew you wouldn't like, and your review wastes my time and yours. This game is beautiful and original, going well beyond the stock resources available in RPGMaker and common DLCs. The developer has gone inside the guts of the game and tinkered with the Ruby script to great effect. The characters are sweet and endearing and the world is mesmerizing and subtly horrifying. The overall atmosphere is dreamlike, almost psychadelic, and yet childlike in the best possible way. IF YOU LIKE RPGMAKER GAMES or develop them yourself I highly recommend playing this gem, if just to see the power a creative mind and heart and some Ruby skills can bring to genre.
I actually really love this game. When it first caught my eye, i added it to my wishlist to remember for later, and when I had the chance to get it, i got a bit nervous at first because i actually took a closer look at the trailer and in-game photos and thought "oh my god what kind of furry adventure am i gon get myself into" but it's actually really fun and a lot of popular characters from popular older novels. movies, fairy tales, etc have appearances in it. When i first played it, i thought of Kingdom hearts for some reason, i want to say maybe if you think kingdom hearts is pretty neat, maybe you'd like this too? i mean it though, i think it's worth a play!
A nice little game which i finished. I decided to write this as negative due to issues i am having in the game, and that is why this is negative review. I tried contacting the developer, even friending them. I sent messeges to them in hopes of response to the bugs i posted on this topic: http://steamcommunity.com/app/300540/discussions/0/558756256022295783/?ctp=3 I posted three bugs at the bottom, and will repeat them here so others can read this review to make a decision on getting this game. Bug #1. Controller bug. I use a Logitech F310. This controller is very basic, but should work theoretically with every game on steam..theoretically. It does not work fully on this game and can cause some frustrations. For example, when you try to use an item, and wish to confirm it's useage, it does not recognize the button on your controller for confirm, even if you map it different ways. Ive t
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