
A towering word-game and mystery-story mash-up!
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This is a fantastic word game. One of the best I've ever encountered. What makes it great? The full package. It's a good boggle type game that also happens to have a very fun story (written by an actual young adult fiction writer) and a nice overall presentation. And, it's obvious that the developer set out to make a good game, not just another lame clone with minor variations. In all honesty, I was expecting the latter when I bought it (I'm a sucker for boggle clones), but I was really surprised! I won't spoil the story at all, but it's just a lot of fun. The gameplay is arranged into a (long) series of individual levels, with short (mostly dialogue) cutscenes in between. At first I assumed that the cutscenes were lazy fluff, but I found myself actually looking forward to each one! Especially on the later levels that proved quite challenging and make me work harder for the next scene
NOTE: If the game won't start, try turning off DeepGuard (assuming that you have that as part of your antivirus program, of course.) The first thing you see upon entering the game is Story Mode and Chimp Challenges. Once you choose one, you'll be able to access Settings. Options are separate mute buttons for music and sounds, plus Windowed mode or full-screen. Gameplay consists of chaining together letters to form words, usually with the goal of dropping everyone to the bottom of the screen to "save" them. When you include the characters from the story in a chain, it will give you access to letters you otherwise wouldn't be able to get to, but there's more to it than that. Characters will soon run out of air if you don't use them in a word with an air (blue) tile, there are battery cells that have to be used within a certain number of turns, or they'll explode and everyone will die fro
Logophile or not, an admirably constructed story driven word game with personality and personalities that will entertain for hours.
Highrise Heroes is a boggle-style word building game where you match adjacent tiles to make the best word possible, triggering various score bonuses and explosions based on the strategy you went for. Whilst a story may seem like an unlikely addition to this type of game, it does actually have an element of mystery and discovery as you try to figure out what exactly went down in this bizarre skyscraper. In between each of the levels there is dialogue, which is a little bit tongue in cheek bad. I thought it was actually well written, but with characters that are designed to be obvious tropes and the writer was clearly looking for groans and facepalms along the way. Nothing too serious and it did actually make me laugh a few times. As the game unfolds you get more and more characters, each of which has a special ability. The characters you get on each level are story-based, so you don't ge
Here’s a word game that I enjoyed at first, but then grew to strongly dislike once I reached the later levels. Its mobile roots are very obvious, especially when trying to scroll up or down since the mouse wheel doesn’t work. You’ll need to click and drag instead. I don’t mind making that motion from left to right, but up and down does not feel great. Fortunately, the actual game doesn’t require any of that, just the main menu. Once you start playing, you’ll notice how words are formed by drawing an unseen line through letters adjacent to each other or by clicking on them individually. The letters will have arrows indicating the direction you took through them. I didn’t have trouble for the most part, but I did find accidental word submissions annoying when I was trying to adjust a word by clicking a letter in the middle of the path. Canceling words requires clicking on the X off to th
Unlike in some word games where the lenght of words is really important (Letter Quest), or games that are really difficult if you're not a native speaker (looking at you Lexica), this game hits the right spot between difficulty and fun. Words lenght can be important if you want to get 3 stars in every levels, but even with a couple of short words you can still get the 3 stars rating. The goal of this game is to bring the characters to the bottom of the screen by using the letters on the grid, many levels aren't timed but gives you a limit of words to use which allows you to take your time and find better words instead of rushing and just doing 3 letters words. So if like me english isn't your first language and you are hesitating to rather buy the game or not, let me tell you that as long as you have an average vocabulary this game is fun and not too difficult nor too easy for people l
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