
Take your perceptivity to a new dimension in a relaxing low-poly isometric puzzle game. Find the differences in the beautiful, fully rotatable, and zoomable 3D environments. Can you find them all?
What exactly is Tiny Lands? Have you ever played the old puzzle games in which you had to find all the differences? Well… Tiny Lands uses the basic concept of this idea, but with a new twist. What makes it different from traditional “Find the differences” games? Let us summarize what makes Tiny Lands so unique: Change the way you look at things - You play in a 3D environment, which means you can interact with the scene to adjust the angle and zoom your view. Bring scenes to life with dynamic objects - You will experience a changing aura with fire, rain, thunder, snow, and wind. It all adds a lot of charm to the scenery. Experience many different environments - When you play on a beach scene, you can hear the sounds of waves and listen to how seagulls sing… It’s very refreshing… Relax and have fun at your own tempo - There is no time limit, so you don’t have to worry about how long you spend in a level. Set your favorite lo-fi music and play at your own pace. Take it easy - Anyone can make mistakes, right? That's why there is no punishment for that. Grab a cup of coffee on a rainy day and just chill out :) *A curious note about Tiny Lands Did you know the game creators are twins? The idea started because people used to be confused with them, and they always pranked people to think they were the other one. So they took all this and put it in a very simple yet beautiful game to find the differences.


Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Spanish (LatAm) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Slightly hot take, but as a colourblind person, the slightly-different-hue objects mean I just have to click every object on those levels. Please offer a colourblind mode (easiest implementation: if you toggle colourblind mode on, every hue-different object is automatically marked found at the start of each level). Otherwise, this game is seriously lovely, well done :)
MY RATING: 🌟 🌟 🌟 🌟 🌟 🌟 🌟 🌟 🌟 ✘ 9 / 10 Tiny Lands is a cute and relaxing 3D spot the difference game. At first I thought that the game would be over relatively quickly because you "only" have to discover 5 differences in each diorama. But the game offers a total of 10 themed worlds, each with 10 different dioramas and the often subtle differences, which sometimes consist of size, of color or just a different positioning, are not always immediately apparent, depending on the diorama. https://steamcommunity.com/sharedfiles/filedetails/?id=2815146022 At the beginning, only the first world is available because you have to unlock the other worlds with the stars you collect by finding the objects. However, the order for this can then be freely selected and you are not forced to play everything in order. The game is absolutely safe for families or small children and the controls
Tiny Lands A Point and Click “Spot the Difference” Game Vibrant beautiful graphics No Timers Multiple levels that are updated. Very pleasant music Don’t tell all my grown-up friends but I have been playing this game. If you don’t have much time to play you can pop in and do a quick level then stop. You can zoom up (quite a bit), rotate, and then just click the differences; it’s that easy. Until it’s not 😊. As you progress the levels become more difficult. On some of the latter levels I gave in to the “Click everything and see if you are penalized” monster; I was not. The game saves when you exit. But, If you are on a level it will not remember where you are so finish that level (or screenshot it). Controls: Keyboard: Q and E to pan left or right Keyboard: Press Q+E simultaneously to quickly go back to the center after panning Mouse: Press the scroll wheel and move you
Tiny Lands is a gorgeous spot the differences game - probably the most beautiful I’ve played so far. Each of the 50 levels is a masterfully crafted miniature world in 3D, with an abundance of varied low-poly items. While this type of puzzle game is usually encountered in 2D, now you can move the camera around the level in order to change the view point or zoom into / out of an object. Currently this is done using the keyboard, but mouse-only input is planned to be added in the near future. https://steamcommunity.com/sharedfiles/filedetails/?id=2371147039 The game is heavily focused on perspective. There are objects hidden behind others and rotating the level is sometimes the only way to see them. A considerable amount of differences also come from the fact that the objects to spot have varied sizes (one side is bigger than the other) which might be rather difficult to discern unless you
This is actually one of the moments I rue and abhor when writing a review. You probably know that torn feeling, in my heart I really don’t want to hand out a negative rating (after all, being an artist myself, I understand all the creativity behind the process and the emotional vulnerability, especially in regard of such a small family project). But on the other hand I have to stay true to my gaming experience, and under the line I think this probably weighs heavier in this case. Alright, this was kind of a complicated intro, so maybe it’s time to explain this a bit more thoroughly again. You know, my wife really loves hidden object games, and therefore we’ve played quite a lot of those titles in our history meanwhile (sometimes even competitively against each other), ranging from dozens of HOG games to recent classics like Hidden Folks. So at first sight this one seemed like a no-brain
I wish I could give a neutral review to this game. The art is gorgeous and the scenes are beautiful and full of details, but the gameplay itself ends up being a nuisance. Looking for differences in a 3D environment is refreshing, especially when some of them can only be found when you rotate the scene in a certain way. The mainly problem of the game are the differences themselves. When the items change their shape or their position they are relatively easy to find, but when they change their size or color, they do it in such a subtle way that it's almost impossible to figure them out. Needless to say, this game is not colorblind-friendly at all. The color changes are so subtle that even non-colorblind people will find them difficult to differentiate. Some other little issues: - No "hint" button to help you find the hardest items. - The camera can be rotated and be moved left and righ
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