
Caravan combines strategy with RPG elements resulting in a trading and exploration game packed with suspense and challenges. In a pre-medieval Oriental setting players will send their caravan from town to town. On their way, they will experience dangerous, mystical adventures, embark on rewarding quests in towns, and fight against dangerous bandits, beasts, ghoulish creatures and djinns.
Many myths and legends have been woven about the Arabian Peninsula. One of these legends tells of Iram, City of Pillars, and its exceptional destiny. Being the heir to the throne you lived a life of splendor and never worked one day of physical labor - until one day, the winds of fate turned. Days passed and the storm did not fade, if anything its strength and ferocity only grew. You would do anything to bring back only a spark of your mother's joy. And so, one night, when the kingdom sleeps and the moon smiles, you embark on a journey...


Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Portuguese (Brazil) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
My overall rating for Caravan is 6/10: 60%. Buy it if you are interested in casual trading games with a simple RPG element. If it’s on sale, that’s a help. The game focuses on your character whose parents are “sucked up” by some mysterious out of this World forces. You and your Uncle have to try and unlock the mystery. You start with one animal and have to trade your way up, acquiring new animals (of which there are 3 types), new heroes (of which there are 5 types plus the caravan master) and helpers. You start knowing only a few places on the map but new places open up as you explore, and you will trade in around 5 types of goods, each of the categories having different resources within that category. You can also acquire weapons and potions (but I didn't really need/use the potions). This is a niche gaming category so the attempt at a casual trading sim is very welcome. The art styl
Overall Game Score: 5/10 The game is okay. It takes the genre of party survival to the Arab peninsular. You have to manage a single resource of water, and face not-so-random encounters along the way. The game looks nice and the soundtrack is also very nice for the first few hours. The biggest flaws with this game are the mechanics for battles, its basically a rock-paper-scissor (with some additional boosts) where the opponent AI is absolutely garbage, to the point where every fight you will be geniuinly annoyed at the incompetence. Its simple... You either lose because you are outleveled or you crush your opponent because you are higher. And there are a few exploitable parts of the fight you can use also to ensure you do not take damage on the final round of a battle. Only got to the end of chapter two as it got super repetitive, and I doubted that anything of interest would follow.
So I got this game as it was recommended for liking The Long Dark. Being that I was lacking an economically-focused survivalesque game I chose to purchase this. Frankly, the game becomes very simple to beat, not just because you can grind your way to victory (as all markets may go), but that the true randomness of the game is lacking. Every farm you'll come across will have a man begging you to buy 2 wheat for 30 drachma (always a good deal), every cave will either have nothing, 1 hides (3 with a sage sometimes), or 3-4 Ghouls. Merchants will always fake having a broken down cart just to backstab you. Also, Scouts get you free horses, so much so that you begin wishing you could SELL horses. I'd be happier if the game came with an (unlockable or not) endless mode that could amp up the difficulty, not in the combat or the haggling (that's very binary to begin with), but with the world it
This game has some good features, but it falls short on being an enjoyable game. I found that I was forcing myself to play it so I could finish it, rather than to enjoy doing so. I completed the game in around 9 hours, and most of that was tedium. In general my thoughts on it have been mixed. The main issue I have with it is that it is dull, and that is mainly due to the fact that everything is so slow. I understand that the devs were probably trying to capture the relaxed nature of travel through the desert, but they just don't manage that while still being engaging. You are constantly going in and out of towns and events, and each time it takes forever to actually get moving, to watch the animation, then for the map to load, then another event, and waiting ages for the caravan to stop at the event, then etc etc. The story is passable, but the chapter dialogue is short, fairly uninte
Caravan is so close to a really cool game, but it shows all of its cards on the first 3 or 4 hours, and then it only loses steam from there, never picking up again. First off, I've been reading the Thousand Nights and a Night, which is the main reason I picked this game up. The idea of a traveling and trading game has also been on my mind since I've played Jalopy. I was actually very excited when I started playing, since the game does a lot of things right. Unfortunately, they are rather superficial, and the game meanders for more than half of its length (it took me 10 hours to 100%). The best thing about it is the theme. Everything here is very well made, with the mechanics being clearly inspired by real caravans and being fairly original. Visually, the game is surprisingly good, which I didn't expect from the screenshots - the game looks much better in motion. And the screenshots are
The first 2-3 hours are a slow struggle, but if you can deal with that, Caravan is an enjoyable adventure/trading game. After a slight learning curve the game becomes fairly easy. There could have been a greater variety in names and images, and the AI seems to make poor choice in the haggle/battle dice game. Overall, it is a fun trading game that, despite its rough start, was a nice casual experience (though the "it's not my first rodeo" anachronism was really out of place). System Info & Performance Report Operating System Ubuntu Linux 16.04 x64 CPU Ryzen 5 1500x GPU GTX 1050, nvidia-396 Game Saves Automatically at arrival at each location, 3 profiles Notes Tip: double-click on items instead of drag-and-drop Technical Notes No problems
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