
1Quest is a roguelike, a challenging turn based RPG with high replay value


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Francese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
It can be a good mobile game, but that is the point. It does not use any advantages of being a PC game. Its price looks nice, but it is not, since this game -the same exact game- is also in Kongregate with no difference other than Steam achievements and mod support. Here is the link: http://www.kongregate.com/games/ratzngodz/1quest It is good to have a skill-based (DCSS style) game in steam, but it would be better if it was actually a PC game, not a simplistic enlarged mobile game. And since DCSS is free, I am okay with its being rather obscure about its mechanics, but in this case, the game just assumes player knows about everything and I dont think this is a good exercise for a non-free game. It is not enhanced version or something, even the fonts which is chosen for being easy to read for small screen size is there. There is no art style, but I am okay with no art at all in some rog
1Quest is a RPG, turn-based, dungeon crawler game. Where you have 7 days to prevent an evil blood cult from murdering children to do a ritual that summons an ancient demon. It took me a while to figure out how to play this game because there was no tutorial or even an option to change the settings. I wish there was a bit more explanation about what to do and how. You start of with choosing your character and difficulty. (Easy or Normal) You can choose between 5 races and 4 classes. While you make progress you unlock more classes, their abilities and spells. At first it's easy and everything kinda speaks for itself. You just kill random monsters, pick up loot, equip better items and upgrade your stats. But after a few levels I kept missing and the monsters seemed unbeatable! In all honesty... after 9 hours of playing I still had no idea what I was doing and for what reason. Some how e
A quite nice dungeon crawler/explorer, overall.. even if the "turn-based" hashtag definitely doesn't apply xD The game consists basically of consecutive dungeon areas filled with the usual RPG things: chests, weapons, potions, and of course tons of monsters! So, you're gonna play mostly an action RPG - on one side everyone, included your main character, can do only an action at a time, but on the other side there are no turns - you can for instance hold the A shortcut to keep on attacking and so on.. it's just "one move/action at a time" for everyone xD The game has a lot of customization aspects - in fact, apart from choosing between easy and normal at the beginning, you'll have to choose for every single campaign ('cos yeah, if you die it's all to start over xD) a race and a job, like humans, orcs, elves, dwarfs and for your character you'll also have to choose between warrior, mage, r
At first glance, 1Quest seems like a fairly simplistic, but brutally hard, roguelike. Part of that impression is because the lack of a tutorial leaves you to discover the game's intricacies on your own. The more time you spend playing and examining the GUI however, the more depth you'll find. 1Quest takes the standard RPG method of character building, combines it with the random item collecting of Diablo, the skill trees of Fable, and adds a bit of turn-based strategy to create a complex game that, unlike most roguelikes these days, can be played countless times with a different feel each time. The gist of the plot is this: Bad Guy has captured several children and the princess. Take too long to find and kill him (hopefully, your princess is not in another castle!), and those children begin to die. Thankfully, the game gives you extra days (one per child) to complete your task, but you'
Game Turn Base RPG, yang cukup menarik, lumayan juga mengisi waktu luang gw :) Score dari gw 6/10
An interesting management of rogue likes. This game won't be for everyone, as the confusing UI and needed micromanagement plays a big part of it, and it's difficult even for roguelikes. However, character customization is a big key and allows for a lot of customization, and offs an interesting art style. Really, the class customization is the big draw here. It's something to get if you're really struggling to find a good rogue like, to at least try out. Some initial first impressions here: https://www.youtube.com/watch?v=m-ail1D9mv4
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