
Bright Memory: Infinite is a lightning-fast fusion of the FPS and action genres, created by a one-man development studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks. SRO (Supernatural Science Research Organization) agent Shelia's adventure is about to begin.
Bright Memory: Infinite is set in a sprawling, futuristic metropolis in the year 2036. A strange phenomenon for which scientists can find no explanation has occurred in the skies around the world. The Supernatural Science Research Organization (SRO) has sent agents out to various regions to investigate this phenomenon. It is soon discovered that these strange occurrences are connected to an archaic mystery – an as-of-yet unknown history of two worlds, about to come to light...




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spanish (LatAm) | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
shoutout to all those who supported this project in its early phases by purchasing Bright Memory and got this game for free, you're legends!! also, v nice jiggle physics ( ͡° ͜ʖ ͡°)
Sum-Up In-depth analysis further down. If you’re looking for some screenshots click here to view all the ones I took for this game. 🟩 Pros 🟥 Cons • Superb optimization for the great visuals delivered, alongside DLSS / FSR support. Even lower spec machines will be able to run it without issues. • Excellent combat that feels exciting and well-paced at all times - with enough enemy, weapons and skills variety to keep the player engaged. • Solid variety of enemies, with new variants appearing regularly. Bosses feel unique and well-designed, despite their challenge level being inconsistent. • Good gameplay variety for the duration, including vehicle sections, platforming, stealth and regular FPS action. • Extremely short duration / content amount, especially for the proposed price point. It’s just too little, no matter how good the quality may be. • Certain skills and gameplay mechan
So I had this on my wishlist for awhile, and picked it up with the soundtrack and DLC on a bundle deal for $20. While the game looks pretty and the gunplay feels ok, the swapping from third person to first person in the middle of fast paced combat in small areas was extremely jarring to me. I will say however, it's not bad for what it is. At this point in gaming, I'd rather support a small project like this; delivering a completed project, than what AAA games are doing with the predatory monetization and releasing parts of games to milk us for more money in content grabs and cash shops.
You know something's bad with the AAA industry when a single guy can obliterate both big FPS games of the year (BF 2042 and CoD Vanguard). Congratulations for making such a good shooter on your own! You deserve all the praise you're getting.
the exaggerated swagger of an chinese lady with big tits
One man on a quest to create the best AAA FPS for his waifu.
Structured threads, verified dev answers and player expertise without chat noise


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