
"Designed around the RGB colour scheme, Fake Colours is a 3D cube rolling puzzle game in which the player must move three coloured blocks to their corresponding target squares. Don’t be fooled by the simple, yet beautiful art in the game, Fake Colours is all about the puzzles."
Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Ucraino | |||
| Inglese | |||
| Portuguese (Brazil) | |||
| Korean |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
An average, and at times challenging, puzzle game. However, the current list price ($15 USD) seems high, especially when comparing to similar games which offer more for less. Additional Details Operating System Ubuntu Linux 14.04 x64 CPU AMD FX-8350 GPU GTX 750 Last played December, 2016 Technical Notes No problems
Fake Colours * 7/10 Rubik's cube evolved. That's the first thing that comes to my mind when I think of Fake Colours. Riddles based on colours and schemes, start easy and become very complicated. INTRO & GAMEPLAY. What is Fake Colours about And how does it work? Fake Colour is a Puzzle game, essentially speaking, you have three cubes each of a different colour, red, blue or green. Basic rules are always explained in a clear way, however the very base is that each cube can roll on another box only if it has the same colour or if it's a white box. Cubes can roll over one of the other two cubes despite their colours. Purpose of the game is to bring the three cubes in the shiny 3 boxes on the other side of the board. Sounds easy and starts easy as well. Then it gets very difficult and ends up with a very mazy final board. However the game's not this plane. As you proceed with the boards, ne
{Last Updated Jan 6 2015} ===== Not so normal review follows. Skip to the end for a normal review ===== I've achieved 100% on all levels up to 15, without revisiting any of them after beating them It's an extra challenge to get 100%, but that's what took the game from something my kids might struggle with up to something I have to stop and think about for at least a few moments every level. It wasn't that hard to figure out 100% given some thought on how to shave off a few moves somewhere along the line, and while the level designs were engaging, they hadn't been terribly challenging given a sequential approach to the solution. Granted I've had fun along the way, but beyond the initial "aha" moment, it's been more of an "interesting" instead of "challenging" game. Sometimes it would take a few minutes of just staring at the level before it occurred to me, but most of the time all it to
A very nice puzzle game, casual but not so easy, for what concerns the visual aspect it's simple, neat and fitting to the genre of game. The music is pleasant although sometimes a little insistent, but that's okay given the context. Finally, the controls are great although for now I've used only the keyboard, and this is said by one that utilizes mainly the pad in all games in which it's available.
Pretty simplistic puzzle game with C u b e s. Relaxing music and great puzzles design Difficulty its fine
The puzzle aspect seems quite decent - however it's kinda grating to play the thing... Issues: The game does a spinny-camera intro to EVERY level - it can be sped-up a bit but not skipped - why!? There's no Undo - in a game which focusses on finding the best/shortest route to the end - I gave up getting 100%'s almost as soon as I realised that. Otherwise it's fine but there's too much "spinny/twinkly" stuff and not enough time spent making it playable IMO - ditch the spinny thing, add an Undo and we can talk again... p.s. if UNDO is too much work, just reducing the 'move count' if you move a piece immediate back the way it came would be better than what's happening now. It's a puzzle, not a twitch movement game?
Structured threads, verified dev answers and player expertise without chat noise


Prepare the perfect heist in this simulated and fully destructible voxel world. Tear down walls with vehicles or explosives to create shortcuts. Stack objects to reach higher. Use the environment to your advantage in the most creative way you can think of.


An online co-op horror game with up to 6 players. Locate valuable, fully physics-based objects and handle them with care as you retrieve and extract to satisfy your creator's desires.


The Binding of Isaac: Rebirth is a top down, procedurally-generated roguelike game, remade based on the original game The Binding of Isaac. You play as Isaac, a little boy who is chased to the basement by his mother who intends to kill Isaac for her savior. You explore different levels, collect items and try to defeat your mother.. and whatever other evil awaits you. If you die, you restart with none of your items you collected, and you must explore the basement and beyond again.


Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve. Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


A physics based medieval battle simulator which lets you pit wacky waving armies against each other. In Totally Accurate Battle Simulator you pit waving arm men against each other and watch them fight it out.


Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive.


We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!


Deep within a secure underground facility, a sudden containment breach allows many of the secured anomalies to escape from their chambers. Assist the Foundation in re-securing the facility, help the Insurgency in their goal to capture it, or wreak havoc as an SCP in a frantic bid to escape.