In a remote island paradise, 16 contestants have 20 minutes to explore, scavenge items, craft weapons, build traps, and hunt and kill each other. Only one will be crowned the winner. Do you have the guts to survive? Prepare for the most focused, brutal, and adrenaline-filled battle royale game you've ever seen!




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
(The Culling used to be a lot of fun; below is a story from one of the good times I had back in its 'glory days' before it died) My Experience Playing The Culling: Story Of A Martyr -Joined a duo game (team mode) with friend -Friend immediately says he has to leave to go hide eggs (for Easter) -I panic, but reluctantly take his gear and recycle them for FUNC (currency for crafting/loot) -I wander the map hearing distant cries and screams of fallen warriors in the distance -I manage to build myself up an arsenal of C4, Survival Spear, Body Armor, a Javeline and a Back Pack -While wandering, I happen upon a man running from two purple mohawked hooligans -Us solo players who have lost a teammate have to stick together, so I run to his aid tossing my javeline into the back of one of the assailants -A brawl breaks out, one mohawk came after me and the other went charging towards the
I bought this game 13 months ago, almost exactly. For the first month and a half I owned this game, it was life changing. I put in 250 hours relatively quickly. The combat was simple, yet complex. The movement was fluid; you could strafe and out maneuver opponents. Shoving worked, most of the time. 1v1s were highly dynamic. Then, it all changed. There was a big update around the beginning of the Trials era. I forget exactly what it did, but I remember the combat getting worse and worse after every patch. The movement as well. It felt like the game slowed down. I stopped playing. One year later, I saw this game auto updating in my library. I figured hell, this game was so good. Could have been revolutionary. I owe it to myself to see what they've done. Afterall, it's still early access (Over a year later, don't get me started). Somehow, it got even WORSE. The graphics are better, I g
Surprisingly impressed by this game. Despite being another "survival early access game", it plays anything but. It's setup as a Battle Royale game-show, complete with Borderlands'esk Claptrap-style commentary, directing a group of 16 men to gather weapons or craft improvised ones from the game area. The rounds last around 18 minutes, with a steadily shrinking play zone forcing all contestents to the centre with only one making it out alive. What impressed me the most was the depth of the combat. It's not simply a case that "the guy with the gun is king". Melee weapons smack ranged ones out of the user's hand within the first few moments. And turning your back for a moment allows your opponent double damage in a backstab. Meaning contestents circle each other swinging, blocking and throwing blades/poisons at each other to get an edge. It always feels like you're learning something new
This review is for the current version of the game(3/4/16) What is The Culling? The Culling is a first person, survival multiplayer game. You play as an unfortunate individual who has been chosen to be a contestant in a bloody and brutal last-man-standing gameshow. You will attempt to craft, kill, and survive your way to victory and get some cool rewards along the way! Positives: The game looks gorgeous. Most animations are very well done. The game runs like butter 99% of the time thanks to UE4! The playable area is a pretty good size, and there's plenty of buildings, crafting supplies and loot for everyone. There is a drop system that rewards you after every game. Winning nets better loot. The handling of most weapons feels smooth and natural. The perk system allows for you to apply 3 different modifiers to yourself, letting you customize your playstyle. Load times are pretty q
This game just gave me the most memorial moment i have ever had in any video game. I just spawned and got pretty lucky with finding a tier Three weapon really quick. as i was looting a player named Suicidal Chicken showed up. I knew i was going to win the match because my gear was far Superior than his. But what i found to come is he did not want to fight he wanted to be freinds, I threw down a man Tracker to gain his trust and then for the rest of the match we went and doubled team other players until we had amazing supplies. As the game was nearing the end we killed the last of the other contestants, we both threw all out weapons down and just looked at each other. As the gas was closing in on us he threw down a claymore and tried to kill his self. As he did i vigorously shoke my head no in disaproval, i grabed a shord and threw it in front of him so he could kill me. But he just shoke
Dear The Culling Team! Please downgrade the game to the date of June 1, 2016! This was such an unbelievable good game. I had spent so much time in this game with my best friends. You just destroyed the game from patch to patch. And i think i can talk for the whole Community. Everyone would agree with me. If you downgrade the game, you will get such a hard comeback, you would never belive. I'm begging to you, please give us "The Culling" back! This version of The Culling doesn't deserve it, to get called "The Culling". Everbody says it. IT is though to admit faults and going back to a old version. Sometimes the tough decisions are the only ones. I am not touching the game as it is now - no way. The fighting system was brilliant. If u were better .. u won. No matter what. Then came issues with the pushing and blocking.. the loot .. every patch was almost always making things worse
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