
Pandemonium features 2 playable characters: Fargus, a joker, and Nikki, who unwittingly casts a spell that destroys the town. The goal of the game is to reach the Wishing Engine, where they can wish the town back to normal. For each level, the player can choose which character to be. Each has a special move - Fargus can deliver a special spinning attack, and Nikki can double jump. The game consists of a great variety of unique gameplay objects, such as watermelons, clouds, spider webs and logs.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I've read all sort of bulls**t in the reviews about this game. This is NOT a PS1 port. It is the very same PC version of 1996, but with a 3DFX/Glide Wrapper to emulate the 3D cards of that time. I have the original version of this game in CD, and if you don't use a glide wrapper, you have to run in software mode, where you can't change the resolution, neither use filters like anti-aliasing. People with a little bit of effort, can find the game folder and change the graphics configs using the nglide_config app. Of course it will not change like water into wine. It is a 20-year-old game, one of the first 3D-accelerated games. Give a break. So I recommend the game to the people who likes old games, because this IS an old game, with the limitations imposed by its age. The game runs fine in Windows 10 and with a Xbox 360 controller, you can set the resolution to Full HD (or even more), but,
I see a lot of reviews are stating incorrect information. Contrary to what some people indicate, the game does run perfectly fun on Windows 11. I tried it on both a desktop and a laptop. Both worked fine. Contrary to what some people indicate, this is not a port or an emulation of the PS1 version: this is instead the native PC version, that uses a Glide wrapper so that we can use the 3DFX version. Contrary to what some people indicate, you can choose your resolution (I am playing at 2560x1440) and the refresh rate (I use 120 Hz): all you have to do is go to the game folder and launch "nglide_config.exe" which allows you to choose the resolution, refresh rate and V-Sync.
A classic platformer from the PS1. My only main gripe about this game is that there are some serious leaps of faith that annoy me greatly. Other than that, the level design and the music is very lovable, or maybe it's just my nostalgia talking.
I can't even remember how much time i spent playing this beautiful game back then. Probably the funniest and most entertaining game i'll ever play.. The nostalgia is real :D Huge shoutout to the devs 10/10 would nerd on it 24/7 again
I just finished the game and ... **** yes!. It was great. Since I played it when I were a little kid it was very nostalgic for me though I never finished it because it was to hard. It was still hard, unforgiving, but still somehow fair and a very fun, i cant believe it was made so long ago. For those of you who are expecting a graphical bump or something extra, no. Btw for those who finish the game, wasn't the credits the most awesome credits there is? I had some problems when I tried to double jump (sometimes it didn't take my input or something) but other that that no problems at all. Loved it! 9/10
Product refunded It...doesn't really work properly. Okay it does "technically" work but there are far too many caveats for me to recommend buying it, which include: 1. Launching it through Steam seems to break most controller functionality. The only way I've been able to make a controller work properly is by launching "Pand3.exe" through the game folder directly (hence the low playtime). When it's launched normally through Steam the overlay bugs out and the loading screens sort of break along with the controller. Disabling Steam overlay fixes the load screens but not the controller. 2. The way the music is handled in this version compared to the PS1 version is atrocious. In that version there are very often two music tracks a stage, and it will transition to the second one when you reach a certain point in the level; not so in this version. In most cases this version will just loop t
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