
A teenaged girl and the vindictive ghost that's possessing her deal with cosmic mysteries and interpersonal struggles in this character-driven narrative-focused horror adventure.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
"'I know what is true' says Hector, and what is truth besides? Merely the whim of rulers." - Roger "Loneliness is growing up and listing your barber as an emergency contact." - Quintin The Music Machine is the sibling game to go alongside with The Moon Sliver, David Szymanski's previous game. Combined together, they form a most beautiful, sorrowful yet elegant story. When I finished The Moon Sliver, I felt a bit blinded to a deeper truth behind the happenings of the game. After I played The Music Machine, everything falls into its intended place to portray a scene that I won't soon forget. As the game starts, our "characters" arrive at a forested island on a day break. We meet Haley and Quintin, the 13 year old girl and the 34 year old vengeful ghost that possessed Haley's body to find a satisfactory method of killing her. We soon find out that Quintin dragged Haley there to go after
One Sentence Summary: A visually unique first-person adventure with excellent atmosphere, though a bit rough around the edges. Strengths: + Striking monochromatic visual design and thematic use of colors works well and is very fitting within the context of the narrative + Excellent atmosphere with several spine-tingling moments that will engage those with strong imaginations + Refreshingly original relationship dynamic and interplay between the two main characters + Minimalist ambient music is nicely incorporated and pairs well with the tone of the game Weaknesses: - The pacing and direction of the game is a bit uneven, especially in the beginning where one may feel lost/frustrated about game mechanics and purpose - Some areas of the game interface and controls could use a bit more polish, such as: - The inventory menu is ugly and feels roughed-in - The user must hold down the le
Well, this is the third game by the developer of Fingerbone and The Moon Sliver, definitely set in the same world as the latter based on the religious scripts found in game regarding the worlds mythos. This was by far the best effort yet. The story itself was engaging and had two obvious layers (the possessed girl and the worlds mythos itself) with a lot of subtext regarding forgiveness and redemption. The world was beautiful. Stunning even. Talk about maximizing the effect through minimalism! The colors and the images were truly evocative. The gameplay was similar to the prior two games in that you move around using the mouse and WASD, and interact via mouseclicks, but with the added feature of actually being able to use a couple items within the scope of the game. The story was stellar IMO. Again, a minimalist approach thhat really spurs the imagination. All told, I think it took
- I'm sorry. - Ok. - About what I did. I'm sorry. - I said ok. - Doesn't it matter ? - No.
Before the sun begins to set, do you perhaps want to... Witness something unnerving, like ice-cold fire? Experience something uncomfortable, like diving in a million tiny needles? Listen to something unwavering, like the Voice from out of space and time? Then play The Music Machine!
From all of Szymanski's games I played, I liked this one the least. One simple reason is that the monochromatic graphics were exhausting to look at as they made me feel like trying to see in the dark and strained my eyes quickly. (Though they look great otherwise.) There's too much walking around with hardly anything to do and while the story deals with theoretically unsettling topics, it never really grabbed me or at least made the game scary or unsettling. I also don't think the horrific themes are handled as well and tactfully as required. A 12 years old girl falsely accuses a man of having molested her who then gets shot by the girl's father. His spirit or ghost possesses the girl and while controlling her body wanders around in search of a most painful and gruesome way to torture her to death in revenge for what she did and the two have conversations along the way, including the g
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