
Become an ultra-agile cybernetic machine of robot death in the hyper-acrobatic, tactical shooter/slasher Blood Alloy: Reborn! As the cyborg soldier Nia Rhys, blast along the floor, up walls, and across ceilings at breakneck speeds to gain positional advantage on your foes. Survive as long as you can and boost, slice, and shoot your way to the top of the score rankings!
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
What would be a decent start for an Early Access game leaves a disappointing taste as a full game. Blood Alloy: Reborn is a 2D score attack shooter developed by Suppressive Fire Games. In BA: R you play as Nia, a cyborg who is able to slide along as well as up walls, shoot enemies and even cut them in two with her sword. Your aim is to increase your multipliers and score as many points as possible, hopefully more than you scored last time, on one of the three levels the game features. Full Disclosure: A review copy was provided by Evolve PR. Let’s start with the game’s visuals, one of its stronger points. BA: R opts for a pixel art style that serves the game well, it not only fits with the idea of the game, it also looks pretty good. The UI is basic but it gets across all the information you need when playing. I may as well clump in the other positives here, the game’s audio. Both th
Product refunded I hate to be the first guy to speak ill of a game (in my language anyway) that clearly has alot going well for it but well I do not recomend this game and have asked for refund. The problem is that this game is really more of physics sandbox with the ancient high score indicator as the only real incentive to do well. So there's not really much of a "game" just a clear cut reflex quick-twitch reaction tester. It really hurts to say all this because well damn is it fun to sprint around and ninja kick your way across the screen and roll through a hazard bot holding down a button to charge up your power, while sliding up a wall to fire multiple homing missles at a bunch of training bots and jumping through another obstacle. SOOOOOOO the Adrenaline is great in here man. Unfortantely it's much like a trip to the bearded clam as after they hype there just isn't anywhere fun
The New Hotness. I've had my eye on Blood Alloy for sometime. I've never passed on the opportunity to play it at PAX East or BostonFIG, and now I am happy to say the final product lives up to expectations. The initial tutorial is a little rough, but once the camera pulls back and the gloves come off, the game does not disappoint. You'll be dashing, slashing, running, and gunning your way through waves of enemies, with nearly reckless abandon, all while enjoying the grooves of a killer soundtrack. It's not a game that demands a lot from you and you'll be unlocking new items, levels, and music every couple rounds. Now for the main reason why I'm posting this review: justification of cost. At $12.99, no, it's not the cheapest game ever made. It's also not the most expensive one, and I can say on good authority that the developer, Suppressive Fire, has been busting their butts for YEARS to
Follow our curator page, OCG-Curations if you like and want to see more reviews like this one. THE VERDICT: A game with so much potential, that ultimately wastes it This game...this game made me sad. I saw it sitting there in the pile of games to be reviewed, and I thought to myself "hey jb2097! that's looks rather exciting. I'll give that a go" Because, you see, I didn't really bother to check it out, and just went on a trailer that showed: shooting slashing running up walls and along ceilings like you were Strider, if he'd taken some of Duke Nukems "special vitamins" stuff exploding All good things, and all elements that should should have made an awesome action game. But as the slightly bitter tears of disappointment spilling down my cheeks (and the negative review) will attest - this game is not good, it is, in fact, really rather bad. And it need not have been, but the developer
When Blood Ally: Reborn first appeared in my sights I kind of thought it was a game in the vein of Contra. What Blood Alloy: Reborn actually is, is a 2D score attack twin stick shooter set in one of 3 arenas that sees you last as long as you can against waves of every increasingly difficult and numerous enemies. The game has a strong 16-bit visual style and looks good unfortunately I am not a great fan of the camera which rather than centre around the character like most games in this genre seems to always be playing catch up and as such you are forever not able to see things off screen that you really should be able to. Equally this camera catch up actually made me feel a little motion sick at times which is incredibly rare for a 2D game but the developers have stated this is something they are going to be fixing. As you play the game you gain levels which allow you to unlock new lev
Blood Alloy is definitely an enjoyable game, but it just doesn't have enough content to warrant a purchase. I have only played 20 minutes of the game thus far but I already feel like i've seen everything the game has to offer. Blood Alloys combat and movement is it's biggest strength. Movement is very fluid in it's simplest state. You then also have the abilities of dashing and double jumping which make moving around the map and avoiding enemies very enjoyable. Combat involves use of the mouse to aim and shoot enemies. You also have a jump dash ability to attack enemies. These movements and combat made a very enjoyable survival experience. Enemy variety is very good as well. They increase in difficulty to kill as you progress. It turns into a kinda bullet hell type game later as a lot of enemies and they fire in different patterns. Enemies are very enjoyable to kill and require some s
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