
Loot Hunter is a fun role-play game from the world full of old ships, pirates and adventures!
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Loot Hunter is a pirate sim, mostly economic one as you are out to get rich, filthy rich of course, with some twist. The twist being that you have match three combat. That's not so original these days if not the fact that there are no combos in this game, only matches you do yourself count what makes it play very different from other genre mixes with match 3. The game is fairly easy and relaxing, also fun to play. There is trading, rather extensive, side quests and certainly hidden pirate treasure hunting, no pirate game is complete without it. There are skills to buy, lands to acquire, riches to get and ships to plunder. What else one can want?
Loot Hunter, a derivative name for a derivative game. Funny how that works. A more appropriate title might be Puzzle Quest: Pirates, except with none of the polish and only a loose approximation of the mechanics that made that series such a hit. Loot Hunter is a hybrid RPG/match-3 game, dividing its time between sailing around picking up quests and getting into ship battles where you need to match tiles in order to defeat your enemy. It worked for Puzzle Quest which didn't even have the benefit of being stuffed full of pirates, and it should have worked here, but everything about Loot Hunter is so undeniably and disastrously bland and unexciting. Quests are designed as if they've been ripped out of an RPG Design for Dummies handbook, either fetch quests sending you across the rather small map, or asking you to defeat a certain number of a faction's ship. Upon clearing a given quest you
It's not ground-breaking by any means but it's a fun little Match-3 puzzle game where ship battles are concerned, which is a bulk of the game aside from sailing around to different ports to take on missions that range from "sell this item at this port" missions, to "sink X amount of ships and bring back their flags". Where the game sort of falls flat however is the puzzle game itself. I would much rather prefer it to be a live versus type of puzzle combat, rather than turn-based. Because if you score a 4-in a row or higher of any symbol you get a bonus turn. Keep in mind that only you act during the puzzle sequence, the enemy just seems to blindly fire cannons at you ever turn and doesn't make use of any of the other actions (repairing, acquiring more cannons, boarding enemy ship, etc.). You can also take your time as you try to find the best possible matches as there is no time penalty.
Loot Hunter falls into one of those unfortunate situations of being a potentially excellent game that lost its way. You play as a ship tasked with exploring the area and completing challenges for local towns. You gain gold and experience by completing quests and fights, and can profit further by selling your loot. When you've got enough gold, you can buy a new ship (not upgrade, mind you - it's a completely new ship). Quest, fight, trade, grind, buy a new ship, rinse, and repeat. If Loot Hunter had more content, I honestly think it would be a lot of fun. The problem is that after buying your first ship, you start to realize how nothing is changing and you've got a long and boring grind ahead of you if you want to complete the challenges. Gold income does not keep up with leveling, resulting in tons of grinding. Map is tiny, and after the first 10 minutes there's nothing new to see.
This is a nice casual way to spend an hour or two. I wouldn't really class it as an RPG though. It's more of a match-3 really as the ship combat has a little match-3 based mini game which is quite fun. You also spend a fair bit of time sailing around trading goods to make money which enables you to upgrade your ships. It's a very simplistic game, but great for a younger audience. I play it with my little nephews and they love it :-)
I got this game in a bundle a while back as I was intrigued by the gameplay (part Sid Meier's Pirates, part match 3), and finally thought I would give it a try, thinking it would be fun to play for an hour or two. 7 hours later... I am trolling the high seas wiping out pirates, dodging fleets, and finding buried treasure. Is it flawed? YES. How so? Well the match 3 doesn't work like it does in 99% of others, in that there are often threes and fours sitting there, but not used. You have to move between two of the three or four to trigger it, and there is no collateral threes and fours that happen for chains... I assume it is because it is OP, but the documentation is almost nothing, so you can only guess. Also, you are the only one doing match 3, so it takes turns but you can't really tell what the PC is going to do. Is it fun though? Yes. It has cards, too. Good for maybe 6-10 hour
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