
Verlet Swing brings you energetic swinging in a world that would be best described as a fever dream. Swing fast, don't crash and reach the goal as fast as possible!


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
In my ongoing and likely futile effort to write a Steam review for every game in my library (#476 out of 633)... it's time for Verlet Swing. Verlet Swing a game about swinging around on a grappling hook. It's pretty simple to play and describe, but trust me: you would not believe how much text I've had to delete from this review simply because, even to my eyes, it was "too much." So, right: a grappling hook game. Sounds pretty awesome, right? Swinging from ropes has been a highlight of the Zelda series for nearly three decades, and the fundamental mechanic has proved more than sufficient to justify an entire series of successful (some more than others) Spider-Man games (also going back decades). It's a tried-and-true mechanic with broad appeal. It's also one of my favorite things in the world. In Verlet Swing, you operate from a first-person perspective, firing your grappling hook at
tl;dr The movement is wonderful, the levels flow beautifully, and there's a good handful of content. Don't take this game at face value, it's more than just the weird visuals. If you have any interest in this, definitely pick it up. So you have spiderman, right? You get to swing all over New York at high speeds and feel awesome while doing it. You can touch the skies, glide on the ground, fling yourself through tight spaces all while feeling like an absolute badass. Take that, add some a e s t h e t i c to the mix, and you have the basic idea of Verlet Swing. This is a game all about swinging through levels and trying to get to the end, all without touching anything . If you were to condense the entire Verlet Swing experience into one sentence, that would be it... but of course it's not that simple. Lets expand on that with a few topics: The Movement : I'm going to be bold and say tha
If your into ᴀᴇsᴛʜᴇᴛɪᴄ / parkour games / synthwave / retrowave you must get this game. Verlet Swing is pure bliss, gorgeous graphics, top notch gameplay, simple easy to pick up but hard to master. https://www.youtube.com/watch?v=JAZ-EcOU9wc Now it just need vr support, some kind of multiplayer if possible and a bigger community for endless levels of enjoyment. I'm so glad i found this game out, highly recommanded. Rating 8/10 Click here to follow my curator if this review was useful to you.
i came for the a e s t h e t i c i stayed for the s w i n g
The first 3 worlds are pretty fun, they let you explore stuff a li'l and let you do it any way you want, the fourth world then starts out fine but just gets annoying as the jumps just get very tight plus you often have no idea where you need to go or what to do next, I dunno what the devs thought there, but combining high speed plus not being able to see what to do next is just frustrating and the fifth (Last) world I didn't even try much because it was just no longer enjoyable. First 3 worlds are good tho
The first 4 worlds of the game are pretty fun, they have the vaporwave aesthetic that made me play the game, the swings and high-speed fun gameplay and a lot of ways to get through the levels, it would have made the game kind of short but for 12.49 euros it´s a really good experience and could replay them to relax. The OST really fits and it´s always welcome. There´s not much to talk about this worlds, they are just really good, both in the artistic and playable ways, liked it a lot and made me rush the whole game despite the last world. But, then they did world #5, they just tried to make the game hard, and the mechanics ain´t polished enough, this worlds just makes you realize all of the flaws of their design and mechanics. So the game, a chill, fun, fast-paced, vaporwave which you just, play without really trying to master any mechanic since it´s not necessary at all turns into a st
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