
Shuyan Saga is a Wuxia action graphic novel with a full 3D combat system and choice mechanics that let you help shape the story.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Shuyan Saga tells the tale of Shuyan, a princess of Nan Feng whose country has been invaded by the evil Ganbaatar in his conquest of the known world and search for the Guardian Spirits of each realm in order to subdue them to his will and increase his ever growing power. The game is steeped in Chinese mythology and with the inclusion of Daoism, reads very much like a Wuxia novel. Gameplay Shuyan Saga is half a visual novel, half a clicky action game. The game has fairly simple mechanics that don’t offer much depth, and the controls can be erratic at times. The visual novel component of Shuyan Saga is pretty basic, it doesn’t offer the normal features such as rewinding text or auto skipping to choices. It does however offer timed choices (to add additional tension during scenes) and the ability to quickly skip dialogue if you want to rush past the writing to get to the action. Being a
Shuyan Saga is a kind of motion comic with choices and fight scenes. My first reaction after seeing it was to be reminded a bit of Avatar, as not long ago I went on a marathon of Avatar, The Legend of Korra and I have to admit that the start of the game gave me some of those vibes. The art for the comic book/story part is pretty great while the 3D characters and stages are less detailed while still managing to be charming in their own way. The fighting mechanics are rather simple, requiring the player to click with the mouse on the upper or lower part of the enemy figure to do high and low attacks which can also be chained to make combo attacks. Progressing in the game unlocks some upgrades, like evasion moves or special attacks which help fights remain entertaining as the enemies start to be a bit more aggressive, having more hit points and doing stronger attacks. I've only completed
The art is very good, but F any game that forces you to use mobile swipe controls on a PC with a mouse, it's just so annoying and insulting to play with. I'm sure tapping and quick swiping your finger hundreds of times on a screen is nice and relaxing, but with a heavy physical clicking mouse, it is bloody not.
I very seldom give reviews but in my heart I knew I had to for this game. First impression of this game so far during book 1 is that the comic style artwork in this game is gorgeous, the soundtrack is also wonderful and really captures the theme of the game. I found this game to be almost like Aladdin meets Mulan with the feisty heroine trying to be independant but cope with her duty as a princess while wanting her own freedom. The game is split in to 3 episodes all included and once completed you have access to 2 additional modes which expands on the game a little. The game mechanics are interesting for a graphic novel and I found it kind of fun and as mentioned by a developer it also refrences on styles of kung fu, you fight enemies using the mouse which takes getting used to but easy to learn with experimenting, you can do low and high hits and block but also perform certain more pow
I got this game on day one. As a game it's hard to recommend for its short content and clumsy gameplay, but as an art I do recommend it. Starting with hard difficulty, then I figured out it was just more enemy waves and they punched a little harder. Stanima was hard to manage since I had to block more often. The story is fairly simple. It's about Shu Yan overcame her physical and mental limitation, find peace within her, master the "Way of Phoenix" and defeat the villain. It's interesting to see the development team try to present Chinese culture and kongfu in the game. All the artworks are stunningly beautiful, Shu Yan is also a likable character. The translation is very Chinese, y'know. Overall I wish there was a Chinese voiceover for it, that'd be perfect. 首发了这个游戏,当然作为游戏不是很推荐,因为内容很短,游戏本身的操作比较尴尬。不过作为一个艺术作品我是推荐的。 开始玩的最高难度,敌人数量比普通难度多而且打的更疼,因为要经常格挡耐力就很难控制。故事太简单了,讲的书燕克服各种艰难险阻,达到心如止水的境
I went in with a lot of hype for this game but I think that was my first mistake. My only solace was getting this game on sale through Humble Bundle. First, it's a really beautiful game. The story is meh. It's basically every kung fu story out there with very little flair to make it unique. They're really banking on the comic-style story telling to carry them. The ending is lacluster but I hear it's because there could be multiple endings? (no confirmations on that either way and I'm not keen on finding out) A lot of love and care went into this, that much I can tell but here comes the downside. The so called 'combat system. It SUCKS. The controls are not sensitive and the game does a lousy job of teaching and showing at times. Maybe it's because I suck or maybe it's my mouse sensitivity but I never once felt my mouse clicks did any good. The game never responds the way I expect. I can
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