
Alien Removal Division is a fast paced, action-packed first-person shooter, set in a military research facility during the 1950s. The base has been overrun by aliens and you find yourself, as the only survivor, at the center of the invasion. Your escape will be challenging, but you'll have an array of weapons and movement abilities to help you during your fight and on your getaway.
The invasion has started, the secret military research facility has fallen; leaving only chaos. As the only survivor, you must fight your way out of the military base against a horde of frantic aliens.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The game starts with the volume turned down to half, motion blur turned off, in borderless windowed mode, it has done literally everything right. AAA Devs need to take notice. This right here, this is what gamers want! Oh, the game is pretty cool too!
To the developers, Given that this is a small Uni-Team developed game, for what it is, it is very impressive. Mechanics mostly feel tight and satisfying, I can recognize the inspiration from movement shooters like Doom and Titanfall. This is a personal gripe, but I'd say that the inertia (both in air and on ground) needs to be toned down maybe by 5-7% and it would be perfect... but that's just small-time DOOM Eternal enjoyer feedback. Keep up the good work! Will definitely recommend this to friends.
Took about 30 minutes to play through. This was a very enjoyable 30 minutes and I was sad it had to end after the rush of excitement. Hope this gets made into an official title with many more enemies and environments. I will be on the lookout for it.
dikheads keep complaining about student project they can't even do better. keep working team
give these guys a budget to work with.
my friend worked on this :)
Structured threads, verified dev answers and player expertise without chat noise


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Deep within a secure underground facility, a sudden containment breach allows many of the secured anomalies to escape from their chambers. Assist the Foundation in re-securing the facility, help the Insurgency in their goal to capture it, or wreak havoc as an SCP in a frantic bid to escape.