
Defense Grid 2, DG2, is the highly-anticipated sequel to Hidden Path Entertainment’s 2008 Defense Grid: The Awakening. Setting the bar as the definitive tower defense game, Defense Grid 2 introduces new worlds and threats to test your tower placement strategies. With a bold new look, a compelling single-player campaign, and the addition of new game modes, online player-versus-player and multiplayer co-op, every play-through brings fun new opportunities and challenges. DG2 comes with a story campaign featuring 21 stunning maps, dynamic level movement, an expanded story and cast of characters, hundreds of challenge mode experiences, new multiplayer modes, a procedurally driven audio score and the ability for players to build their own levels. DG2 also introduces players to DG Architect, a level creation tool set connected to Steam Workshop where players can create their own unique levels to share and possibly even sell if selected. DG2 for the PC was funded in part by Dracogen, a private investor after a 2012 Kickstarter campaign funded the original game's DLC, Defense Grid: Containment. DG2 is developed by Hidden Path Entertainment and published by 505 Games.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This is a good game. Its been worth the money I spent. However, the Devs are trying to monitize the steam workshop and player created maps. All you can do is vote on community created maps, and if they get enough votes a map appears in the in-game store for sale at $0.99. You cannot download them and play them for free. Currently there are 11 maps for sale for $0.99 each. This is horrible :(
I... Love... This... Game! Differences with DG1: which is better? Most people prefer DG1 over DG2 for a couple of reasons: - scoring in DG1 is a lot more straightforward - runs alot better (albeit also lower quality) - was way more community driven (more on that later) - the game modes are alot more straightforward I am one of the very few who regards DG2 as the best TD ever. It's partly a sentimental thing, I started playing these games after DG2 released, and at that moment there was a group that competed in a weekly challenge. That sense of competition lifts a game so very high. It saddens me to say that the community is only a handful of people, which just keep on going making maps. The community for DG1 is slightly bigger. What I like in DG2 is that complicated scoring system. It's way more consistent than it's predecessor, but it's a lot less fun the way you receive resourc
DG2 is a nice game, dont get me wrong, i would recommend the game it self. But the thing i can't forgive the devellopers, is the fact they they monetise player created maps, and let people pay the gamedevs for player created content.
94 / 100 Defense Grid: The Awakening (DG1) set the gold standard for Tower Defence games on PC - it is arguably the King of TD! It ticked all the boxes with insane replayability, challenging score based gameplay & a big list of levels & modes. It was the perfect balance for many gamers with some clocking thousands of hours of play time. In all the years to follow, no Tower Defense game has toppled DG1 from its throne - but now there is a serious contender from Hidden Path's own stables. So, is DG2 the worthy successor to the crown? All the components that made DG1 are essentially in DG2 plus more! That means pretty much all the towers return, along with the Aliens. Similar number of campaign levels on offer & Fletcher returns with some new 'friends' to provide some raspberry comic relief. I got a bit lost with all the new AI voices & story twists but that is not super important for a
Defense Grid is a tower defense game. You have to spend resources on building towers that destroy waves of incoming aliens who want to attack your base. With killing enemies also your resources grow to build more. Pro: + good graphic, great details + different towers with different abilities to choose + you can tool your towers to develop them to your preferences + defense boards can change while you are playing (also the way of the enemies) + active community and developers + good support + multiplayer & coop + achievements Contra: The original price (22,99€) is a bit too high for a tower defense game. Also because there are still so many free to play TD games for computer on the internet and apps for smartphones / iphones available. Stability: I have read some posts about game crashing, so maybe you should check if the game is working on your computer if you are interessted in this
This is a sequel done right. There's enough content here to provide new challenges to players who have mastered the original Defense Grid, but at the same time, this is still very much the same kind of game in all the right ways. At first glance, the new content seems only modest compared to what is familiar. Almost all the old tower types and enemies are back, but the handful of new types of each and subtle rebalancing of the existing towers mean that new strategies need to be developed. DG2 offers a plethora of choices as to how you play the game. From separate leaderboards that either allow or forbid juggling, difficulty levels from casual to very challenging, and even more game modes for each map than the first game, this takes what was until now the definitive tower defense game and makes it even better. There have been some substantial changes to the economy and scoring system w

Earn 100 Gold Medals on any missions.

Earn a Victory in a DG Fighter Multiplayer mission.

Using only level 1 towers, Win any Chapter 4 (or later) mission.

Using only Inferno towers, Win any chapter 4 (or later) mission.

Play a Competitive Multiplayer mission.

Using only Cannon towers, Win any chapter 4 (or later) mission.
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